AppBarPanel.cs 7.2 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Excel2Json;
  4. using Fort23.Core;
  5. using Fort23.UTool;
  6. using GameLogic.Combat;
  7. using GameLogic.Combat.CombatTool;
  8. namespace Fort23.Mono
  9. {
  10. [UIBinding(prefab = "AppBarPanel")]
  11. public partial class AppBarPanel : UIPanel
  12. {
  13. public UIPanel currentOpenUIPanel;
  14. private void Init()
  15. {
  16. isAddStack = false;
  17. }
  18. protected override void AddEvent()
  19. {
  20. EventManager.Instance.AddEventListener(CustomEventType.DivineSensePointChange, DivineSensePointChange);
  21. }
  22. protected override void DelEvent()
  23. {
  24. EventManager.Instance.RemoveEventListener(CustomEventType.DivineSensePointChange, DivineSensePointChange);
  25. }
  26. private void DivineSensePointChange(IEventData e)
  27. {
  28. Text_divineSensePoint.text =
  29. $"{AccountFileInfo.Instance.playerData.divineSensePoint}/{PlayerManager.Instance.gameConstantConfig.DetectEventCount}";
  30. }
  31. public override void AddButtonEvent()
  32. {
  33. Btn_Shop.onClick.AddListener(async () =>
  34. {
  35. if (currentOpenUIPanel is ShopPanel)
  36. {
  37. return;
  38. }
  39. UIManager.Instance.HideUIUIPanel(currentOpenUIPanel);
  40. // EventSystemManager.Instance.isOpenUi = true;
  41. CombatDrive.Instance.CombatController.isUpdate = false;
  42. ShopPanel shopPanel = await ShopPanel.OpenPanel();
  43. if (!shopPanel.IsClose)
  44. await shopPanel.UIClosed();
  45. // EventSystemManager.Instance.isOpenUi = false;
  46. CombatDrive.Instance.CombatController.isUpdate = true;
  47. });
  48. bnt_shengShi.onClick.AddListener(() => { DivineSenceInfoPanel.OpenPanel(() => { Bnt_shengShi_onClick(); }); });
  49. Btn_GongFa.onClick.AddListener(async () =>
  50. {
  51. if (currentOpenUIPanel is SkillSelectPanel)
  52. {
  53. return;
  54. }
  55. UIManager.Instance.HideUIUIPanel(currentOpenUIPanel);
  56. SkillSelectPanel skillSelectPanel = await SkillSelectPanel.OpenSkillSelectPanel();
  57. });
  58. Btn_HeroInfomation.onClick.AddListener(async () =>
  59. {
  60. if (currentOpenUIPanel is MainHeroPanel)
  61. {
  62. return;
  63. }
  64. UIManager.Instance.HideUIUIPanel(currentOpenUIPanel);
  65. // EventSystemManager.Instance.isOpenUi = true;
  66. MainHeroPanel mainHeroPanel = await MainHeroPanel.OpenPanel();
  67. if (!mainHeroPanel.IsClose)
  68. await mainHeroPanel.UIClosed();
  69. // await mainHeroPanel.UIClosed();
  70. // EventSystemManager.Instance.isOpenUi = false;
  71. });
  72. Btn_DongFu.onClick.AddListener(async () =>
  73. {
  74. if (currentOpenUIPanel is HeroInformationPanel)
  75. {
  76. return;
  77. }
  78. UIManager.Instance.HideUIUIPanel(currentOpenUIPanel);
  79. // EventSystemManager.Instance.isOpenUi = true;
  80. CombatDrive.Instance.CombatController.isUpdate = false;
  81. HeroInformationPanel heroInformationPanel = await HeroInformationPanel.OpenPanel();
  82. // await heroInformationPanel.UIClosed();
  83. if (!heroInformationPanel.IsClose)
  84. await heroInformationPanel.UIClosed();
  85. CombatDrive.Instance.CombatController.isUpdate = true;
  86. // EventSystemManager.Instance.isOpenUi = false;
  87. });
  88. Btn_Back.onClick.AddListener(() =>
  89. {
  90. UIManager.Instance.HideUIUIPanel(currentOpenUIPanel);
  91. currentOpenUIPanel = null;
  92. // UIManager.Instance.GetComponent<MainPanel>().Show();
  93. // MainPanel.OpenPanel();
  94. });
  95. }
  96. private async CTask OpenSelectSkillPanel()
  97. {
  98. }
  99. private async void Bnt_shengShi_onClick()
  100. {
  101. // EventSystemManager.Instance.DetectRandomEvents();
  102. if (AccountFileInfo.Instance.playerData.divineSensePoint <
  103. PlayerManager.Instance.gameConstantConfig.DetectEventCount)
  104. {
  105. TipMessagePanel.OpenTipMessagePanel("神识值不够!");
  106. return;
  107. }
  108. if (EventSystemManager.Instance.isTriggerEvent)
  109. return;
  110. EventSystemManager.Instance.isTriggerEvent = true;
  111. CombatDrive.Instance.CombatController.ChangeState(CombatController.idle);
  112. CombatController.currActiveCombat.CombatSenceController.StartPayShengShi(CombatController.currActiveCombat
  113. .playerHeroEntity.GameObject.transform);
  114. List<AccountFileInfo.EventList> eventLists = EventSystemManager.Instance.UseDivinesense();
  115. await TimerComponent.Instance.WaitAsync(800);
  116. EventSystemManager.Instance.isTriggerEvent = false;
  117. if (eventLists == null || eventLists.Count == 0)
  118. {
  119. CombatDrive.Instance.CombatController.ChangeState(CombatController.update);
  120. return;
  121. }
  122. if (eventLists != null && eventLists.Count > 0)
  123. {
  124. EventSystemManager.Instance.isOpenUi = true;
  125. DivineSenceEventResultPanel divineSenceEventResultPanel =
  126. await DivineSenceEventResultPanel.OpenPanel(eventLists);
  127. await divineSenceEventResultPanel.UIClosed();
  128. EventSystemManager.Instance.isOpenUi = false;
  129. }
  130. CombatDrive.Instance.CombatController.ChangeState(CombatController.update);
  131. // AccountFileInfo.Instance.playerData.eventList.AddRange(eventLists);
  132. // AccountFileInfo.Instance.SavePlayerData();
  133. EventManager.Instance.Dispatch(CustomEventType.ShengShiOnClick, null);
  134. }
  135. public void CustomInit(UIPanel uiPanel)
  136. {
  137. if (uiPanel is MainPanel)
  138. {
  139. Btn_Back.gameObject.SetActive(false);
  140. bnt_shengShi.gameObject.SetActive(true);
  141. }
  142. else
  143. {
  144. Btn_Back.gameObject.SetActive(true);
  145. bnt_shengShi.gameObject.SetActive(false);
  146. currentOpenUIPanel = uiPanel;
  147. }
  148. }
  149. public async static CTask OpenPanel(UIPanel uiPanel)
  150. {
  151. AppBarPanel appBarPanel = null;
  152. if (UIManager.Instance.GetComponent<AppBarPanel>() == null)
  153. {
  154. appBarPanel = await UIManager.Instance.LoadAndOpenPanel<AppBarPanel>(null, UILayer.Top, isFocus: false);
  155. }
  156. else
  157. {
  158. appBarPanel = UIManager.Instance.GetComponent<AppBarPanel>();
  159. await appBarPanel.Show();
  160. }
  161. appBarPanel.CustomInit(uiPanel);
  162. }
  163. public async static CTask ClosePanel()
  164. {
  165. // UIManager.Instance.HideUIUIPanel<AppBarPanel>();
  166. UIManager.Instance.GetComponent<AppBarPanel>()?.Hide();
  167. }
  168. }
  169. }