| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364 | using Fort23.Core;using Fort23.UTool;using UnityEngine.UI;using UnityEngine;using System.Collections.Generic;using Core.UI.UTool.UITween;namespace Fort23.Mono{	public partial class gf_widget 	{	  #region 自定义数据 	  private MyImage _quan;	  public MyImage quan	   {	   get{	      if (_quan == null)	       {	         _quan  = GetUIUnit<MyImage>("quan"); 	       }	      return _quan;	     }	   }	  private MyImage _useSkillIcon;	  public MyImage useSkillIcon	   {	   get{	      if (_useSkillIcon == null)	       {	         _useSkillIcon  = GetUIUnit<MyImage>("useSkillIcon"); 	       }	      return _useSkillIcon;	     }	   }	  private MyImage _cd;	  public MyImage cd	   {	   get{	      if (_cd == null)	       {	         _cd  = GetUIUnit<MyImage>("cd"); 	       }	      return _cd;	     }	   }	  private UITweenController _PlayerGf_widget;	  public UITweenController PlayerGf_widget	   {	   get{	      if (_PlayerGf_widget == null)	       {	         _PlayerGf_widget  = GetUIUnit<UITweenController>("PlayerGf_widget"); 	       }	      return _PlayerGf_widget;	     }	   }	  #endregion 自定义数据结束 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)	{	 await base.SetUIGameObject(gObjectPoolInterface);	 Init();	}	}}
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