DaoYouInfoPanel.cs 22 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Core.Audio;
  4. using Core.Language;
  5. using Excel2Json;
  6. using Fort23.Core;
  7. using Fort23.UTool;
  8. using GameLogic.Bag;
  9. using UnityEngine;
  10. namespace Fort23.Mono
  11. {
  12. [UIBinding(prefab = "DaoYouInfoPanel")]
  13. public partial class DaoYouInfoPanel : UIPanel
  14. {
  15. private AccountFileInfo.DaoYouData daoYouData;
  16. private DaoyouModelConfig _daoyouModelConfig;
  17. private WidgetItem currentSelectWidgetItem;
  18. List<WidgetItem> widgetItems = new List<WidgetItem>();
  19. List<WidgetItem> giveWidgetItems = new List<WidgetItem>();
  20. List<DaoYouLevelWidget> _daoYouLevelWidgets = new List<DaoYouLevelWidget>();
  21. List<DaoYouIdleEarningsWidget> _daoYouIdleEarningsWidgets = new List<DaoYouIdleEarningsWidget>();
  22. List<DaoYouaaFfixWidget> daoYouaaFfixWidgets = new List<DaoYouaaFfixWidget>();
  23. private TimerEntity _timerEntity = null;
  24. private DaoyouGiftConfig[] daoyouGiftConfigs;
  25. private void Init()
  26. {
  27. IsShowAppBar = true;
  28. isAddStack = true;
  29. }
  30. protected override void AddEvent()
  31. {
  32. }
  33. protected override void DelEvent()
  34. {
  35. }
  36. public override void AddButtonEvent()
  37. {
  38. Btn_CiZuiHelp.onClick.AddListener(() => { HelpTipPanel.OpenTipMessagePanel(10791); });
  39. Btn_SongLiHelp.onClick.AddListener(() => { HelpTipPanel.OpenTipMessagePanel(10790); });
  40. Btn_Emotion.onClick.AddListener((() => { ShowMessage(); }));
  41. Btn_Facorability.onClick.AddListener(() =>
  42. {
  43. Info.SetActive(false);
  44. Facorability.SetActive(true);
  45. });
  46. Btn_InfoMation.onClick.AddListener(() =>
  47. {
  48. Info.SetActive(true);
  49. Facorability.SetActive(false);
  50. });
  51. Btn_SendGift.onClick.AddListener(async () =>
  52. {
  53. if (daoYouData.favorabilityLv >= _daoYouLevelWidgets.Count)
  54. {
  55. TipMessagePanel.OpenTipMessagePanel("道友等级已到最高");
  56. return;
  57. }
  58. AppBarPanel.ClosePanel();
  59. await UpdateGiveGiftRoot();
  60. GiveGite.gameObject.SetActive(true);
  61. });
  62. Btn_Love.onClick.AddListener(() =>
  63. {
  64. ClosePoolGive();
  65. saiXuanType = 2;
  66. List<ItemInfo> showItems = SaiXuan(saiXuanType);
  67. CreatItem(showItems);
  68. });
  69. Btn_Tongyong.onClick.AddListener(() =>
  70. {
  71. ClosePoolGive();
  72. saiXuanType = 1;
  73. List<ItemInfo> showItems = SaiXuan(saiXuanType);
  74. CreatItem(showItems);
  75. });
  76. Btn_Eveent.onClick.AddListener(() =>
  77. {
  78. TipMessagePanel.OpenTipMessagePanel(LanguageManager.Instance.Text(10697, daoYouData.favorabilityLv));
  79. // if (daoYouData.favorabilityLv >= _daoyouModelConfig.EmotionLvforQuest
  80. // && !EventSystemManager.Instance.BagIsEvent(_daoyouModelConfig.QuestID)
  81. // && EventSystemManager.Instance.BagIsEvent(_daoyouModelConfig.EventCompleteforQuest)
  82. // && !EventSystemManager.Instance.IsEventCompleted(_daoyouModelConfig.QuestID))
  83. // {
  84. // AccountFileInfo.EventList eventList =
  85. // EventSystemManager.Instance.AddEvent(_daoyouModelConfig.QuestID);
  86. // AccountFileInfo.Instance.playerData.eventList.Add(eventList);
  87. // AccountFileInfo.Instance.SavePlayerData();
  88. // EventSystemManager.Instance.TriggerEvent(eventList);
  89. // Btn_Eveent.gameObject.SetActive(false);
  90. // }
  91. });
  92. Btn_Back.onClick.AddListener(() =>
  93. {
  94. ClosePoolGive();
  95. currentSelectWidgetItem = null;
  96. GiveGite.gameObject.SetActive(false);
  97. AppBarPanel.OpenPanel(this);
  98. });
  99. Btn_Add.onClick.AddListener(Add);
  100. Btn_Reduce.onClick.AddListener(Reduce);
  101. Btn_Max.onClick.AddListener(() =>
  102. {
  103. if (widgetItem1 == null)
  104. return;
  105. Slider_Give.value = (int)widgetItem1.itemInfo.count.Value;
  106. });
  107. Slider_Give.onValueChanged.AddListener((i) =>
  108. {
  109. count = (int)i;
  110. UpdateGiveItemCount();
  111. });
  112. Btn_Give.onClick.AddListener(() =>
  113. {
  114. if (widgetItem1 == null)
  115. {
  116. return;
  117. }
  118. //加好感
  119. if (widgetItem1 != null && daoyouGiftConfig.ID != 0)
  120. {
  121. PlayerManager.Instance.BagController.DeductItem(daoyouGiftConfig.ItemID, count);
  122. emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);
  123. if (_daoyouModelConfig.PreferGiftID.Contains(daoyouGiftConfig.ItemID) &&
  124. !daoYouData.loveIds.Contains(daoyouGiftConfig.ItemID))
  125. {
  126. daoYouData.loveIds.Add(daoyouGiftConfig.ItemID);
  127. }
  128. //加经验
  129. for (int i = 0; i < count; i++)
  130. {
  131. int bl = Random.Range(emotionConfig.hanganUpRate[0], emotionConfig.hanganUpRate[1] + 1);
  132. //喜好礼物翻倍
  133. if (_daoyouModelConfig.PreferGiftID.Contains(daoyouGiftConfig.ItemID))
  134. {
  135. daoYouData.exp += (int)(daoyouGiftConfig.emotionValue * bl * 0.001f *
  136. PlayerManager.Instance.gameConstantConfig.daolvfavoratePara *
  137. 0.01f);
  138. }
  139. else
  140. {
  141. daoYouData.exp += (int)(daoyouGiftConfig.emotionValue * bl * 0.001f);
  142. }
  143. }
  144. DaoyouLevelupConfig[] configs = ConfigComponent.Instance.GetAll<DaoyouLevelupConfig>();
  145. for (var i = daoYouData.favorabilityLv; i < configs.Length; i++)
  146. {
  147. if (daoYouData.exp >= configs[i].exp)
  148. {
  149. daoYouData.exp -= configs[i].exp;
  150. daoYouData.favorabilityLv++;
  151. }
  152. }
  153. AudioManager.Instance.PlayAudio("ui_shiyonghuode");
  154. AccountFileInfo.Instance.SavePlayerData();
  155. }
  156. //加心情
  157. else
  158. {
  159. if (daoYouData.emotionValue >= 100)
  160. {
  161. TipMessagePanel.OpenTipMessagePanel("心情已经到最高");
  162. return;
  163. }
  164. PlayerManager.Instance.BagController.DeductItem(widgetItem1.itemInfo.itemID, count);
  165. daoYouData.emotionValue += widgetItem1.itemInfo.config.associateVlaue[0];
  166. int emotionId = 4 - (int)(daoYouData.emotionValue / (100 / (float)3));
  167. if (emotionId > 3)
  168. emotionId = 3;
  169. daoYouData.emotion = emotionId;
  170. emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);
  171. Text_message.text = LanguageManager.Instance.Text(emotionConfig.des);
  172. AccountFileInfo.Instance.SavePlayerData();
  173. }
  174. UpdateUI();
  175. UpdateGiveGiftRoot();
  176. });
  177. }
  178. public async override CTask<bool> AsyncInit(object[] uiData)
  179. {
  180. daoYouData = uiData[0] as AccountFileInfo.DaoYouData;
  181. _daoyouModelConfig = ConfigComponent.Instance.Get<DaoyouModelConfig>(daoYouData.id);
  182. daoyouGiftConfigs = ConfigComponent.Instance.GetAll<DaoyouGiftConfig>();
  183. emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);
  184. Text_message.text = LanguageManager.Instance.Text(emotionConfig.des);
  185. ShowMessage();
  186. Icon_bodyIcon.icon_name = _daoyouModelConfig.bodyIcon;
  187. Icon_bodyIcon.GetComponent<RectTransform>().anchoredPosition =
  188. new Vector2(_daoyouModelConfig.bodyPos[0], _daoyouModelConfig.bodyPos[1]);
  189. await UpdateUI();
  190. return await base.AsyncInit(uiData);
  191. }
  192. private void ShowMessage()
  193. {
  194. dotPoint.SetActive(true);
  195. _timerEntity?.Dispose();
  196. _timerEntity = null;
  197. _timerEntity = TimerComponent.Instance.AddTimer(5000, () =>
  198. {
  199. dotPoint.SetActive(false);
  200. _timerEntity?.Dispose();
  201. _timerEntity = null;
  202. });
  203. }
  204. public async CTask UpdateUI()
  205. {
  206. foreach (var widgetItem in widgetItems)
  207. {
  208. UIManager.Instance.DormancyGComponent(widgetItem);
  209. }
  210. widgetItems.Clear();
  211. foreach (var daoYouLevelWidget in _daoYouLevelWidgets)
  212. {
  213. UIManager.Instance.DormancyGComponent(daoYouLevelWidget);
  214. }
  215. _daoYouLevelWidgets.Clear();
  216. foreach (var daoYouIdleEarningsWidget in _daoYouIdleEarningsWidgets)
  217. {
  218. UIManager.Instance.DormancyGComponent(daoYouIdleEarningsWidget);
  219. }
  220. _daoYouIdleEarningsWidgets.Clear();
  221. foreach (var daoYouaaFfixWidget in daoYouaaFfixWidgets)
  222. {
  223. UIManager.Instance.DormancyGComponent(daoYouaaFfixWidget);
  224. }
  225. daoYouaaFfixWidgets.Clear();
  226. if (daoYouData.favorabilityLv != -1
  227. && !EventSystemManager.Instance.IsEventCompleted(_daoyouModelConfig.QuestID))
  228. {
  229. Btn_Eveent.gameObject.SetActive(true);
  230. }
  231. else
  232. {
  233. Btn_Eveent.gameObject.SetActive(false);
  234. }
  235. Slider_Emotion.fillAmount = daoYouData.emotionValue / 100f;
  236. HeroPowerUpConfig heroPowerUpConfig =
  237. ConfigComponent.Instance.Get<HeroPowerUpConfig>(PlayerManager.Instance.GetDaoYouLevel(daoYouData));
  238. Text_JingJie.text = LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[0]) +
  239. LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[1]) +
  240. LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[2]);
  241. Text_Name.text = LanguageManager.Instance.Text(_daoyouModelConfig.name);
  242. int index = 0;
  243. for (var i = 0; i < _daoyouModelConfig.desUnlockLv.Length; i++)
  244. {
  245. if (daoYouData.favorabilityLv >= _daoyouModelConfig.desUnlockLv[i])
  246. {
  247. index = i;
  248. }
  249. }
  250. Text_Desc.text = LanguageManager.Instance.Text(_daoyouModelConfig.des[index]);
  251. // guajibuff guajibuff = ConfigComponent.Instance.Get<guajibuff>(_daoyouModelConfig.guajiBuffID[0]);
  252. // DaoyouLevelupConfig daoyouLevelupConfig1 = ConfigComponent.Instance.Get<DaoyouLevelupConfig>(daoYouData.favorabilityLv);
  253. Text_GiftGailv.text = LanguageManager.Instance.Text(10278,
  254. PlayerManager.Instance.GetBl(daoYouData, _daoyouModelConfig.guajiBuffID[0]));
  255. // "送礼概率:" + PlayerManager.Instance.GetBl(daoYouData, _daoyouModelConfig.guajiBuffID[0]) + "%";
  256. for (var i = 1; i < _daoyouModelConfig.guajiBuffID.Length; i++)
  257. {
  258. DaoYouIdleEarningsWidget daoYouIdleEarningsWidget =
  259. await UIManager.Instance.CreateGComponent<DaoYouIdleEarningsWidget>(null, GuajiContent);
  260. daoYouIdleEarningsWidget.CustomInit(daoYouData, _daoyouModelConfig.guajiBuffID[i]);
  261. _daoYouIdleEarningsWidgets.Add(daoYouIdleEarningsWidget);
  262. }
  263. DaoyouLevelupConfig currentDaoyouLevelupConfig =
  264. ConfigComponent.Instance.Get<DaoyouLevelupConfig>(daoYouData.favorabilityLv);
  265. Text_CurrentName.text = LanguageManager.Instance.Text(currentDaoyouLevelupConfig.name);
  266. Text_CurrentLevel.text = daoYouData.favorabilityLv.ToString();
  267. Slider_LeveUp.maxValue = currentDaoyouLevelupConfig.exp;
  268. DaoyouLevelupConfig[] configs = ConfigComponent.Instance.GetAll<DaoyouLevelupConfig>();
  269. if (daoYouData.favorabilityLv >= configs.Length)
  270. {
  271. Text_Exp.text = $"{daoYouData.exp}/MAX";
  272. }
  273. else
  274. {
  275. Text_Exp.text = $"{daoYouData.exp}/{currentDaoyouLevelupConfig.exp}";
  276. }
  277. Slider_LeveUp.value = daoYouData.exp;
  278. if (_daoyouModelConfig.PreferGiftID != null)
  279. {
  280. foreach (var i in _daoyouModelConfig.PreferGiftID)
  281. {
  282. WidgetItem widgetItem =
  283. await UIManager.Instance.CreateGComponent<WidgetItem>(null, LoveItemContent);
  284. widgetItems.Add(widgetItem);
  285. if (_daoyouModelConfig.shownPreferGiftID.Contains(i) ||
  286. (daoYouData != null && daoYouData.loveIds.Contains(i)))
  287. {
  288. widgetItem.InitWidget(new ItemInfo(i, 0));
  289. }
  290. else
  291. {
  292. widgetItem.ShowWenhao();
  293. }
  294. }
  295. }
  296. if (_daoyouModelConfig.daolvSkillID != null)
  297. {
  298. foreach (var i in _daoyouModelConfig.daolvSkillID)
  299. {
  300. DaoYouaaFfixWidget daoYouaaFfixWidge =
  301. await UIManager.Instance.CreateGComponent<DaoYouaaFfixWidget>(null, DaoLvContent);
  302. daoYouaaFfixWidge.CustomInit(i);
  303. daoYouaaFfixWidgets.Add(daoYouaaFfixWidge);
  304. }
  305. }
  306. foreach (var daoyouLevelupConfig in configs)
  307. {
  308. DaoYouLevelWidget daoYouLevelWidget =
  309. await UIManager.Instance.CreateGComponent<DaoYouLevelWidget>(null, DaoYouLevelWidgetContent);
  310. daoYouLevelWidget.CustomInit(daoYouData, daoyouLevelupConfig.ID);
  311. _daoYouLevelWidgets.Add(daoYouLevelWidget);
  312. }
  313. }
  314. List<ItemInfo> allItems = new List<ItemInfo>();
  315. private int saiXuanType = 1;
  316. public async CTask UpdateGiveGiftRoot()
  317. {
  318. ClosePoolGive();
  319. allItems.Clear();
  320. foreach (var daoyouGiftConfig in daoyouGiftConfigs)
  321. {
  322. if (PlayerManager.Instance.BagController.GetItemCount(daoyouGiftConfig.ItemID) > 0)
  323. {
  324. ItemInfo itemInfo = PlayerManager.Instance.BagController.GetItemInfo(daoyouGiftConfig.ItemID);
  325. allItems.Add(itemInfo);
  326. }
  327. }
  328. foreach (var keyValuePair in PlayerManager.Instance.BagController.allBagDic)
  329. {
  330. if (keyValuePair.Value.config.itemTag == 7 && !allItems.Contains(keyValuePair.Value))
  331. {
  332. allItems.Add(keyValuePair.Value);
  333. }
  334. }
  335. List<ItemInfo> showItems = SaiXuan(saiXuanType);
  336. CreatItem(showItems);
  337. }
  338. private List<ItemInfo> SaiXuan(int type)
  339. {
  340. List<ItemInfo> shownItems = new List<ItemInfo>();
  341. //全部
  342. if (type == 1)
  343. {
  344. shownItems = allItems.ToList();
  345. }
  346. //喜欢
  347. else if (type == 2)
  348. {
  349. foreach (var itemInfo in allItems)
  350. {
  351. if (_daoyouModelConfig.shownPreferGiftID.Contains(itemInfo.itemID) ||
  352. (daoYouData != null && daoYouData.loveIds.Contains(itemInfo.itemID)))
  353. {
  354. shownItems.Add(itemInfo);
  355. }
  356. }
  357. }
  358. return shownItems;
  359. }
  360. private async CTask CreatItem(List<ItemInfo> shownItems)
  361. {
  362. // ClosePoolGive();
  363. foreach (var itemInfo in shownItems)
  364. {
  365. WidgetItem widgetItem = await UIManager.Instance.CreateGComponent<WidgetItem>(null, GiveGiftContent);
  366. widgetItem.InitWidget(itemInfo, false);
  367. widgetItem.OnClick = OnClick;
  368. giveWidgetItems.Add(widgetItem);
  369. }
  370. if (giveWidgetItems.Count > 0)
  371. {
  372. if (currentSelectWidgetItem != null)
  373. {
  374. currentSelectWidgetItem.OnPointerClick();
  375. }
  376. else
  377. {
  378. giveWidgetItems[0].OnPointerClick();
  379. }
  380. }
  381. }
  382. DaoyouGiftConfig daoyouGiftConfig = default;
  383. private int count = 1;
  384. private WidgetItem widgetItem1;
  385. private async void OnClick(ItemWidgetBasic obj)
  386. {
  387. WidgetItem widgetItem = obj as WidgetItem;
  388. currentSelectWidgetItem = widgetItem;
  389. if (widgetItem1 == null)
  390. {
  391. widgetItem1 = await UIManager.Instance.CreateGComponent<WidgetItem>(null, WidgetItemRoot);
  392. widgetItem1.transform.GetComponent<RectTransform>().anchoredPosition = Vector2.zero;
  393. }
  394. widgetItem1.InitWidget(widgetItem.itemInfo);
  395. daoyouGiftConfig = default;
  396. foreach (var giftConfig in daoyouGiftConfigs)
  397. {
  398. if (giftConfig.ItemID == widgetItem.itemInfo.itemID)
  399. {
  400. daoyouGiftConfig = giftConfig;
  401. break;
  402. }
  403. }
  404. Slider_Give.maxValue = widgetItem.itemInfo.count.Value;
  405. Slider_Give.minValue = 1;
  406. UpdateGiveItemCount();
  407. }
  408. private void Reduce()
  409. {
  410. if (widgetItem1 == null)
  411. return;
  412. count--;
  413. if (count < 1)
  414. {
  415. count = 1;
  416. }
  417. Slider_Give.value = count;
  418. }
  419. private void Add()
  420. {
  421. if (widgetItem1 == null)
  422. return;
  423. count++;
  424. if (count > widgetItem1.itemInfo.count.Value)
  425. {
  426. count = (int)widgetItem1.itemInfo.count.Value;
  427. }
  428. Slider_Give.value = count;
  429. }
  430. private void UpdateGiveItemCount()
  431. {
  432. emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);
  433. Text_Count.text = $"当前选择数量{count}";
  434. if (widgetItem1 != null && daoyouGiftConfig.ID != 0)
  435. {
  436. Text_GiveGiftDesc.text = LanguageManager.Instance.Text(10289, daoyouGiftConfig.emotionValue,
  437. daoyouGiftConfig.emotionValue * emotionConfig.hanganUpRate[0] * 0.001,
  438. daoyouGiftConfig.emotionValue * emotionConfig.hanganUpRate[1] * 0.001);
  439. }
  440. else if (widgetItem1 != null && daoyouGiftConfig.ID == 0)
  441. {
  442. Text_GiveGiftDesc.text =
  443. LanguageManager.Instance.Text(10290, widgetItem1.itemInfo.config.associateVlaue[0]);
  444. }
  445. }
  446. public override CTask GetFocus()
  447. {
  448. AppBarPanel.OpenPanel(this);
  449. return base.GetFocus();
  450. }
  451. public static async CTask OpenPanel(AccountFileInfo.DaoYouData daoYouData)
  452. {
  453. await UIManager.Instance.LoadAndOpenPanel<DaoYouInfoPanel>(null, uiData: new[] { daoYouData });
  454. }
  455. private void ClosePoolGive()
  456. {
  457. count = 0;
  458. daoyouGiftConfig = default;
  459. Slider_Give.value = 0;
  460. Slider_Give.minValue = 0;
  461. Slider_Give.maxValue = 0;
  462. foreach (var giveWidgetItem in giveWidgetItems)
  463. {
  464. UIManager.Instance.DormancyGComponent(giveWidgetItem);
  465. }
  466. giveWidgetItems.Clear();
  467. UIManager.Instance.DormancyGComponent(widgetItem1);
  468. widgetItem1 = null;
  469. }
  470. public async override CTask Close()
  471. {
  472. daoyouGiftConfigs = null;
  473. foreach (var widgetItem in widgetItems)
  474. {
  475. UIManager.Instance.DormancyGComponent(widgetItem);
  476. }
  477. widgetItems.Clear();
  478. foreach (var daoYouLevelWidget in _daoYouLevelWidgets)
  479. {
  480. UIManager.Instance.DormancyGComponent(daoYouLevelWidget);
  481. }
  482. _daoYouLevelWidgets.Clear();
  483. foreach (var daoYouaaFfixWidget in daoYouaaFfixWidgets)
  484. {
  485. UIManager.Instance.DormancyGComponent(daoYouaaFfixWidget);
  486. }
  487. daoYouaaFfixWidgets.Clear();
  488. foreach (var daoYouIdleEarningsWidget in _daoYouIdleEarningsWidgets)
  489. {
  490. UIManager.Instance.DormancyGComponent(daoYouIdleEarningsWidget);
  491. }
  492. _daoYouIdleEarningsWidgets.Clear();
  493. allItems.Clear();
  494. saiXuanType = 1;
  495. ClosePoolGive();
  496. await base.Close();
  497. }
  498. }
  499. }