| 123456789101112131415161718192021222324252627282930 | 
							- using UnityEngine;
 
- namespace GameLogic.Combat.Hero
 
- {
 
-     public class BannerHero : IHero
 
-     {
 
-         public Vector3 dotPos
 
-         {
 
-             get { return _gameObject.transform.position; }
 
-         }
 
-         public T GetThis<T>() where T : IHero
 
-         {
 
-             return (T)(object)this;
 
-         }
 
-         public bool IsEnemy { get; set; }
 
-         public bool isDie { get; set; }
 
-         public GameObject GameObject
 
-         {
 
-             get { return _gameObject; }
 
-         }
 
-         private GameObject _gameObject;
 
-         public void Init(GameObject gameObject)
 
-         {
 
-             this._gameObject = gameObject;
 
-         }
 
-     }
 
- }
 
 
  |