| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564 | using System.Collections.Generic;using System.Linq;using Core.Audio;using Core.Language;using Excel2Json;using Fort23.Core;using Fort23.UTool;using GameLogic.Bag;using UnityEngine;namespace Fort23.Mono{    [UIBinding(prefab = "DaoYouInfoPanel")]    public partial class DaoYouInfoPanel : UIPanel    {        private AccountFileInfo.DaoYouData daoYouData;        private DaoyouModelConfig _daoyouModelConfig;        List<WidgetItem> widgetItems = new List<WidgetItem>();        List<WidgetItem> giveWidgetItems = new List<WidgetItem>();        List<DaoYouLevelWidget> _daoYouLevelWidgets = new List<DaoYouLevelWidget>();        List<DaoYouIdleEarningsWidget> _daoYouIdleEarningsWidgets = new List<DaoYouIdleEarningsWidget>();        List<DaoYouaaFfixWidget> daoYouaaFfixWidgets = new List<DaoYouaaFfixWidget>();        private TimerEntity _timerEntity = null;        private DaoyouGiftConfig[] daoyouGiftConfigs;        private void Init()        {            IsShowAppBar = true;            isAddStack = true;        }        protected override void AddEvent()        {        }        protected override void DelEvent()        {        }        public override void AddButtonEvent()        {            Btn_Emotion.onClick.AddListener((() => { ShowMessage(); }));            Btn_Facorability.onClick.AddListener(() =>            {                Info.SetActive(false);                Facorability.SetActive(true);            });            Btn_InfoMation.onClick.AddListener(() =>            {                Info.SetActive(true);                Facorability.SetActive(false);            });            Btn_SendGift.onClick.AddListener(async () =>            {                if (daoYouData.favorabilityLv >= _daoYouLevelWidgets.Count)                {                    TipMessagePanel.OpenTipMessagePanel("道友等级已到最高");                    return;                }                AppBarPanel.ClosePanel();                await UpdateGiveGiftRoot();                GiveGite.gameObject.SetActive(true);            });            Btn_Love.onClick.AddListener(() =>            {                ClosePoolGive();                saiXuanType = 2;                List<ItemInfo> showItems = SaiXuan(saiXuanType);                CreatItem(showItems);            });            Btn_Tongyong.onClick.AddListener(() =>            {                ClosePoolGive();                saiXuanType = 1;                List<ItemInfo> showItems = SaiXuan(saiXuanType);                CreatItem(showItems);            });            Btn_Eveent.onClick.AddListener(() =>            {                if (daoYouData.favorabilityLv >= _daoyouModelConfig.EmotionLvforQuest                    && !EventSystemManager.Instance.BagIsEvent(_daoyouModelConfig.QuestID)                    && EventSystemManager.Instance.BagIsEvent(_daoyouModelConfig.EventCompleteforQuest)                    && !EventSystemManager.Instance.IsEventTrigger(_daoyouModelConfig.QuestID))                {                    AccountFileInfo.EventList eventList =                        EventSystemManager.Instance.AddEvent(_daoyouModelConfig.QuestID);                    AccountFileInfo.Instance.playerData.eventList.Add(eventList);                    AccountFileInfo.Instance.SavePlayerData();                    EventSystemManager.Instance.TriggerEvent(eventList);                    Btn_Eveent.gameObject.SetActive(false);                }            });            Btn_Back.onClick.AddListener(() =>            {                ClosePoolGive();                GiveGite.gameObject.SetActive(false);                AppBarPanel.OpenPanel(this);            });            Btn_Add.onClick.AddListener(Add);            Btn_Reduce.onClick.AddListener(Reduce);            Btn_Max.onClick.AddListener(() =>            {                if (widgetItem1 == null)                    return;                Slider_Give.value = (int)widgetItem1.itemInfo.count.Value;            });            Slider_Give.onValueChanged.AddListener((i) =>            {                count = (int)i;                UpdateGiveItemCount();            });            Btn_Give.onClick.AddListener(() =>            {                if (widgetItem1 == null)                {                    return;                }                //加好感                if (widgetItem1 != null && daoyouGiftConfig.ID != 0)                {                    PlayerManager.Instance.BagController.DeductItem(daoyouGiftConfig.ItemID, count);                    emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);                    if (_daoyouModelConfig.PreferGiftID.Contains(daoyouGiftConfig.ItemID) &&                        !daoYouData.loveIds.Contains(daoyouGiftConfig.ItemID))                    {                        daoYouData.loveIds.Add(daoyouGiftConfig.ItemID);                    }                    //加经验                    for (int i = 0; i < count; i++)                    {                        int bl = Random.Range(emotionConfig.hanganUpRate[0], emotionConfig.hanganUpRate[1] + 1);                        daoYouData.exp += (int)(daoyouGiftConfig.emotionValue * bl * 0.001f);                    }                    DaoyouLevelupConfig[] configs = ConfigComponent.Instance.GetAll<DaoyouLevelupConfig>();                    for (var i = daoYouData.favorabilityLv; i < configs.Length; i++)                    {                        if (daoYouData.exp >= configs[i].exp)                        {                            daoYouData.exp -= configs[i].exp;                            daoYouData.favorabilityLv++;                        }                    }                    AudioManager.Instance.PlayAudio("ui_shiyonghuode");                    AccountFileInfo.Instance.SavePlayerData();                }                //加心情                else                {                    if (daoYouData.emotionValue >= 100)                    {                        TipMessagePanel.OpenTipMessagePanel("心情已经到最高");                        return;                    }                    PlayerManager.Instance.BagController.DeductItem(widgetItem1.itemInfo.itemID, count);                    daoYouData.emotionValue += widgetItem1.itemInfo.config.associateVlaue[0];                    int emotionId = 4 - (int)(daoYouData.emotionValue / (100 / (float)3));                    if (emotionId > 3)                        emotionId = 3;                    daoYouData.emotion = emotionId;                    emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);                    Text_message.text = LanguageManager.Instance.Text(emotionConfig.des);                    AccountFileInfo.Instance.SavePlayerData();                }                UpdateUI();                UpdateGiveGiftRoot();            });        }        public async override CTask<bool> AsyncInit(object[] uiData)        {            daoYouData = uiData[0] as AccountFileInfo.DaoYouData;            _daoyouModelConfig = ConfigComponent.Instance.Get<DaoyouModelConfig>(daoYouData.id);            daoyouGiftConfigs = ConfigComponent.Instance.GetAll<DaoyouGiftConfig>();            emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);            Text_message.text = LanguageManager.Instance.Text(emotionConfig.des);            ShowMessage();            await UpdateUI();            return await base.AsyncInit(uiData);        }        private void ShowMessage()        {            dotPoint.SetActive(true);            _timerEntity?.Dispose();            _timerEntity = null;            _timerEntity = TimerComponent.Instance.AddTimer(5000, () =>            {                dotPoint.SetActive(false);                _timerEntity?.Dispose();                _timerEntity = null;            });        }        public async CTask UpdateUI()        {            foreach (var widgetItem in widgetItems)            {                UIManager.Instance.DormancyGComponent(widgetItem);            }            widgetItems.Clear();            foreach (var daoYouLevelWidget in _daoYouLevelWidgets)            {                UIManager.Instance.DormancyGComponent(daoYouLevelWidget);            }            _daoYouLevelWidgets.Clear();            foreach (var daoYouIdleEarningsWidget in _daoYouIdleEarningsWidgets)            {                UIManager.Instance.DormancyGComponent(daoYouIdleEarningsWidget);            }            _daoYouIdleEarningsWidgets.Clear();            foreach (var daoYouaaFfixWidget in daoYouaaFfixWidgets)            {                UIManager.Instance.DormancyGComponent(daoYouaaFfixWidget);            }            daoYouaaFfixWidgets.Clear();            if (daoYouData.favorabilityLv >= _daoyouModelConfig.EmotionLvforQuest                && !EventSystemManager.Instance.BagIsEvent(_daoyouModelConfig.QuestID)                && !EventSystemManager.Instance.IsEventTrigger(_daoyouModelConfig.QuestID))            {                Btn_Eveent.gameObject.SetActive(true);            }            else            {                Btn_Eveent.gameObject.SetActive(false);            }            Slider_Emotion.fillAmount = daoYouData.emotionValue / 100;            HeroPowerUpConfig heroPowerUpConfig =                ConfigComponent.Instance.Get<HeroPowerUpConfig>(PlayerManager.Instance.GetDaoYouLevel(daoYouData));            Text_JingJie.text = LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[0]) +                                LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[1]) +                                LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[2]);            Text_Name.text = LanguageManager.Instance.Text(_daoyouModelConfig.name);            int index = 0;            for (var i = 0; i < _daoyouModelConfig.desUnlockLv.Length; i++)            {                if (daoYouData.favorabilityLv >= _daoyouModelConfig.desUnlockLv[i])                {                    index = i;                }            }            Text_Desc.text = LanguageManager.Instance.Text(_daoyouModelConfig.des[index]);            // guajibuff guajibuff = ConfigComponent.Instance.Get<guajibuff>(_daoyouModelConfig.guajiBuffID[0]);            // DaoyouLevelupConfig daoyouLevelupConfig1 = ConfigComponent.Instance.Get<DaoyouLevelupConfig>(daoYouData.favorabilityLv);            Text_GiftGailv.text = LanguageManager.Instance.Text(10278,                PlayerManager.Instance.GetBl(daoYouData, _daoyouModelConfig.guajiBuffID[0]));                // "送礼概率:" + PlayerManager.Instance.GetBl(daoYouData, _daoyouModelConfig.guajiBuffID[0]) + "%";            for (var i = 1; i < _daoyouModelConfig.guajiBuffID.Length; i++)            {                DaoYouIdleEarningsWidget daoYouIdleEarningsWidget =                    await UIManager.Instance.CreateGComponent<DaoYouIdleEarningsWidget>(null, GuajiContent);                daoYouIdleEarningsWidget.CustomInit(daoYouData, _daoyouModelConfig.guajiBuffID[i]);                _daoYouIdleEarningsWidgets.Add(daoYouIdleEarningsWidget);            }            DaoyouLevelupConfig currentDaoyouLevelupConfig =                ConfigComponent.Instance.Get<DaoyouLevelupConfig>(daoYouData.favorabilityLv);            Text_CurrentName.text = LanguageManager.Instance.Text(currentDaoyouLevelupConfig.name);            Text_CurrentLevel.text = daoYouData.favorabilityLv.ToString();            Slider_LeveUp.maxValue = currentDaoyouLevelupConfig.exp;            Text_Exp.text = $"{daoYouData.exp}/{currentDaoyouLevelupConfig.exp}";            Slider_LeveUp.value = daoYouData.exp;            if (_daoyouModelConfig.PreferGiftID != null)            {                foreach (var i in _daoyouModelConfig.PreferGiftID)                {                    WidgetItem widgetItem =                        await UIManager.Instance.CreateGComponent<WidgetItem>(null, LoveItemContent);                    widgetItems.Add(widgetItem);                    if (_daoyouModelConfig.shownPreferGiftID.Contains(i) ||                        (daoYouData != null && daoYouData.loveIds.Contains(i)))                    {                        widgetItem.InitWidget(new ItemInfo(i, 0));                    }                    else                    {                        widgetItem.ShowWenhao();                    }                }            }            if (_daoyouModelConfig.daolvSkillID != null)            {                foreach (var i in _daoyouModelConfig.daolvSkillID)                {                    DaoYouaaFfixWidget daoYouaaFfixWidge =                        await UIManager.Instance.CreateGComponent<DaoYouaaFfixWidget>(null, DaoLvContent);                    daoYouaaFfixWidge.CustomInit(i);                    daoYouaaFfixWidgets.Add(daoYouaaFfixWidge);                }            }            DaoyouLevelupConfig[] configs = ConfigComponent.Instance.GetAll<DaoyouLevelupConfig>();            foreach (var daoyouLevelupConfig in configs)            {                DaoYouLevelWidget daoYouLevelWidget =                    await UIManager.Instance.CreateGComponent<DaoYouLevelWidget>(null, DaoYouLevelWidgetContent);                daoYouLevelWidget.CustomInit(daoYouData, daoyouLevelupConfig.ID);                _daoYouLevelWidgets.Add(daoYouLevelWidget);            }        }        List<ItemInfo> allItems = new List<ItemInfo>();        private int saiXuanType = 1;        public async CTask UpdateGiveGiftRoot()        {            ClosePoolGive();            allItems.Clear();            foreach (var daoyouGiftConfig in daoyouGiftConfigs)            {                if (PlayerManager.Instance.BagController.GetItemCount(daoyouGiftConfig.ItemID) > 0)                {                    ItemInfo itemInfo = PlayerManager.Instance.BagController.GetItemInfo(daoyouGiftConfig.ItemID);                    allItems.Add(itemInfo);                }            }            foreach (var keyValuePair in PlayerManager.Instance.BagController.allBagDic)            {                if (keyValuePair.Value.config.itemTag == 7 && !allItems.Contains(keyValuePair.Value))                {                    allItems.Add(keyValuePair.Value);                }            }            List<ItemInfo> showItems = SaiXuan(saiXuanType);            CreatItem(showItems);        }        private List<ItemInfo> SaiXuan(int type)        {            List<ItemInfo> shownItems = new List<ItemInfo>();            //全部            if (type == 1)            {                shownItems = allItems.ToList();            }            //喜欢            else if (type == 2)            {                foreach (var itemInfo in allItems)                {                    if (_daoyouModelConfig.shownPreferGiftID.Contains(itemInfo.itemID) ||                        (daoYouData != null && daoYouData.loveIds.Contains(itemInfo.itemID)))                    {                        shownItems.Add(itemInfo);                    }                }            }            return shownItems;        }        private async CTask CreatItem(List<ItemInfo> shownItems)        {            // ClosePoolGive();            foreach (var itemInfo in shownItems)            {                WidgetItem widgetItem = await UIManager.Instance.CreateGComponent<WidgetItem>(null, GiveGiftContent);                widgetItem.InitWidget(itemInfo, false);                widgetItem.OnClick = OnClick;                giveWidgetItems.Add(widgetItem);            }            if (giveWidgetItems.Count > 0)            {                giveWidgetItems[0].OnPointerClick();            }        }        DaoyouGiftConfig daoyouGiftConfig = default;        private int count = 1;        private WidgetItem widgetItem1;        private async void OnClick(ItemWidgetBasic obj)        {            WidgetItem widgetItem = obj as WidgetItem;            if (widgetItem1 == null)            {                widgetItem1 = await UIManager.Instance.CreateGComponent<WidgetItem>(null, WidgetItemRoot);                widgetItem1.transform.GetComponent<RectTransform>().anchoredPosition = Vector2.zero;            }            widgetItem1.InitWidget(widgetItem.itemInfo);            daoyouGiftConfig = default;            foreach (var giftConfig in daoyouGiftConfigs)            {                if (giftConfig.ItemID == widgetItem.itemInfo.itemID)                {                    daoyouGiftConfig = giftConfig;                    break;                }            }            Slider_Give.maxValue = widgetItem.itemInfo.count.Value;            Slider_Give.minValue = 1;            UpdateGiveItemCount();        }        private void Reduce()        {            if (widgetItem1 == null)                return;            count--;            if (count < 1)            {                count = 1;            }            Slider_Give.value = count;        }        private void Add()        {            if (widgetItem1 == null)                return;            count++;            if (count > widgetItem1.itemInfo.count.Value)            {                count = (int)widgetItem1.itemInfo.count.Value;            }            Slider_Give.value = count;        }        private void UpdateGiveItemCount()        {            emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);            Text_Count.text = $"当前选择数量{count}";            if (widgetItem1 != null && daoyouGiftConfig.ID != 0)            {                Text_GiveGiftDesc.text = LanguageManager.Instance.Text(10289, daoyouGiftConfig.emotionValue,                    daoyouGiftConfig.emotionValue * emotionConfig.hanganUpRate[0] * 0.001,                    daoyouGiftConfig.emotionValue * emotionConfig.hanganUpRate[1] * 0.001);            }            else if (widgetItem1 != null && daoyouGiftConfig.ID == 0)            {                Text_GiveGiftDesc.text =                    LanguageManager.Instance.Text(10290, widgetItem1.itemInfo.config.associateVlaue[0]);            }        }        public override CTask GetFocus()        {            AppBarPanel.OpenPanel(this);            return base.GetFocus();        }        public static async CTask OpenPanel(AccountFileInfo.DaoYouData daoYouData)        {            await UIManager.Instance.LoadAndOpenPanel<DaoYouInfoPanel>(null, uiData: new[] { daoYouData });        }        private void ClosePoolGive()        {            count = 0;            daoyouGiftConfig = default;            Slider_Give.value = 0;            Slider_Give.minValue = 0;            Slider_Give.maxValue = 0;            foreach (var giveWidgetItem in giveWidgetItems)            {                UIManager.Instance.DormancyGComponent(giveWidgetItem);            }            giveWidgetItems.Clear();            UIManager.Instance.DormancyGComponent(widgetItem1);            widgetItem1 = null;        }        public async override CTask Close()        {            daoyouGiftConfigs = null;            foreach (var widgetItem in widgetItems)            {                UIManager.Instance.DormancyGComponent(widgetItem);            }            widgetItems.Clear();            foreach (var daoYouLevelWidget in _daoYouLevelWidgets)            {                UIManager.Instance.DormancyGComponent(daoYouLevelWidget);            }            _daoYouLevelWidgets.Clear();            foreach (var daoYouaaFfixWidget in daoYouaaFfixWidgets)            {                UIManager.Instance.DormancyGComponent(daoYouaaFfixWidget);            }            daoYouaaFfixWidgets.Clear();            foreach (var daoYouIdleEarningsWidget in _daoYouIdleEarningsWidgets)            {                UIManager.Instance.DormancyGComponent(daoYouIdleEarningsWidget);            }            _daoYouIdleEarningsWidgets.Clear();            allItems.Clear();            saiXuanType = 1;            ClosePoolGive();            await base.Close();        }    }}
 |