PottingMobileUtils.cs 310 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public class PottingMobileUtils :
  5. // Choose base class based on target platform...
  6. #if UNITY_EDITOR
  7. PottingMobileUtilsEditor
  8. #elif UNITY_ANDROID
  9. PottingMobileUtilsAndroid
  10. #else
  11. PottingMobileUtilsiOS
  12. #endif
  13. {
  14. }