- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class PottingMobile :
- // Choose base class based on target platform...
- #if UNITY_EDITOR
- PottingMobileEditor
- #elif UNITY_ANDROID
- PottingMobileAndroid
- #else
- PottingMobileiOS
- #endif
- {
- }
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