DaoYouaaFfixWidget.cs 907 B

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  1. using Core.Language;
  2. using Excel2Json;
  3. using Fort23.UTool;
  4. using GameLogic.Hero;
  5. namespace Fort23.Mono
  6. {
  7. [UIBinding(prefab = "DaoYouaaFfixWidget" )]
  8. public partial class DaoYouaaFfixWidget : UIComponent
  9. {
  10. private void Init()
  11. {
  12. }
  13. public override void AddEvent()
  14. {
  15. }
  16. public override void DelEvent()
  17. {
  18. }
  19. public override void AddButtonEvent()
  20. {
  21. }
  22. public void CustomInit(int configId)
  23. {
  24. daolvSkill daolvSkill = ConfigComponent.Instance.Get<daolvSkill>(configId);
  25. Text_Name.text = LanguageManager.Instance.Text(daolvSkill.name);
  26. Icon_Weiyi.gameObject.SetActive(daolvSkill.type == 1);
  27. }
  28. public void CustomInit(DaoLVBiData daoLVBiData)
  29. {
  30. daolvSkill daolvSkill = ConfigComponent.Instance.Get<daolvSkill>(daoLVBiData.id);
  31. Text_Name.text = LanguageManager.Instance.Text(daolvSkill.name);
  32. Icon_Weiyi.gameObject.SetActive(daolvSkill.type == 1);
  33. }
  34. }
  35. }