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							- using UnityEngine;
 
- namespace TMPro.Examples
 
- {
 
-     public class TMP_TextEventCheck : MonoBehaviour
 
-     {
 
-         public TMP_TextEventHandler TextEventHandler;
 
-         private TMP_Text m_TextComponent;
 
-         void OnEnable()
 
-         {
 
-             if (TextEventHandler != null)
 
-             {
 
-                 // Get a reference to the text component
 
-                 m_TextComponent = TextEventHandler.GetComponent<TMP_Text>();
 
-                 
 
-                 TextEventHandler.onCharacterSelection.AddListener(OnCharacterSelection);
 
-                 TextEventHandler.onSpriteSelection.AddListener(OnSpriteSelection);
 
-                 TextEventHandler.onWordSelection.AddListener(OnWordSelection);
 
-                 TextEventHandler.onLineSelection.AddListener(OnLineSelection);
 
-                 TextEventHandler.onLinkSelection.AddListener(OnLinkSelection);
 
-             }
 
-         }
 
-         void OnDisable()
 
-         {
 
-             if (TextEventHandler != null)
 
-             {
 
-                 TextEventHandler.onCharacterSelection.RemoveListener(OnCharacterSelection);
 
-                 TextEventHandler.onSpriteSelection.RemoveListener(OnSpriteSelection);
 
-                 TextEventHandler.onWordSelection.RemoveListener(OnWordSelection);
 
-                 TextEventHandler.onLineSelection.RemoveListener(OnLineSelection);
 
-                 TextEventHandler.onLinkSelection.RemoveListener(OnLinkSelection);
 
-             }
 
-         }
 
-         void OnCharacterSelection(char c, int index)
 
-         {
 
-             Debug.Log("Character [" + c + "] at Index: " + index + " has been selected.");
 
-         }
 
-         void OnSpriteSelection(char c, int index)
 
-         {
 
-             Debug.Log("Sprite [" + c + "] at Index: " + index + " has been selected.");
 
-         }
 
-         void OnWordSelection(string word, int firstCharacterIndex, int length)
 
-         {
 
-             Debug.Log("Word [" + word + "] with first character index of " + firstCharacterIndex + " and length of " + length + " has been selected.");
 
-         }
 
-         void OnLineSelection(string lineText, int firstCharacterIndex, int length)
 
-         {
 
-             Debug.Log("Line [" + lineText + "] with first character index of " + firstCharacterIndex + " and length of " + length + " has been selected.");
 
-         }
 
-         void OnLinkSelection(string linkID, string linkText, int linkIndex)
 
-         {
 
-             if (m_TextComponent != null)
 
-             {
 
-                 TMP_LinkInfo linkInfo = m_TextComponent.textInfo.linkInfo[linkIndex];
 
-             }
 
-             
 
-             Debug.Log("Link Index: " + linkIndex + " with ID [" + linkID + "] and Text \"" + linkText + "\" has been selected.");
 
-         }
 
-     }
 
- }
 
 
  |