| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273 | using Fort23.Core;using Fort23.UTool;using UnityEngine.UI;using UnityEngine;using System.Collections.Generic;namespace Fort23.Mono{	public partial class DivineSenceInfoBtnWidget 	{	  #region 自定义数据 	  private MyImage _Icon_ItemIcon;	  public MyImage Icon_ItemIcon	   {	   get{	      if (_Icon_ItemIcon == null)	       {	         _Icon_ItemIcon  = GetUIUnit<MyImage>("Icon_ItemIcon"); 	       }	      return _Icon_ItemIcon;	     }	   }	  private Text _Text_ItemCount;	  public Text Text_ItemCount	   {	   get{	      if (_Text_ItemCount == null)	       {	         _Text_ItemCount  = GetUIUnit<Text>("Text_ItemCount"); 	       }	      return _Text_ItemCount;	     }	   }	  private RectTransform _Icon_ShenIcon;	  public RectTransform Icon_ShenIcon	   {	   get{	      if (_Icon_ShenIcon == null)	       {	         _Icon_ShenIcon  = GetUIUnit<RectTransform>("Icon_ShenIcon"); 	       }	      return _Icon_ShenIcon;	     }	   }	  private MyImage _Icon_ItemIcon2;	  public MyImage Icon_ItemIcon2	   {	   get{	      if (_Icon_ItemIcon2 == null)	       {	         _Icon_ItemIcon2  = GetUIUnit<MyImage>("Icon_ItemIcon2"); 	       }	      return _Icon_ItemIcon2;	     }	   }	  private GameObject _icon_Jia;	  public GameObject icon_Jia	   {	   get{	      if (_icon_Jia == null)	       {	         _icon_Jia  = GetUIUnit<GameObject>("icon_Jia"); 	       }	      return _icon_Jia;	     }	   }	  #endregion 自定义数据结束 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)	{	 await base.SetUIGameObject(gObjectPoolInterface);	 Init();	}	}}
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