| 123456789101112131415161718 | namespace GameLogic.Combat.Buff{    /// <summary>    /// 冰冻值    /// </summary>    public class b_1028 : BuffBasic    {        protected override void ProUpdateEffect()        {            if (buffCount >= BuffConfig.overlayCount)            {                BuffInfo buffInfo = BuffInfo.GetBuffInfo(10021, 1,this);                combatHeroEntity.BuffControl.AddBuff(source, buffInfo);                combatHeroEntity.BuffControl.RemoveBuff(this);            }        }    }}
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