| 123456789101112131415161718 | using System;namespace GPUECSAnimationBaker.Engine.AnimatorSystem{    [Serializable]    public class GpuEcsAnimationData    {        public int startFrameIndex;        public int nbrOfFramesPerSample;        public int nbrOfInBetweenSamples;        public float blendTimeCorrection;        public int startEventOccurenceId;        public int nbrOfEventOccurenceIds;        public bool loop;        public string animationID;        public string stateName;    }}
 |