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							- // Amplify Shader Editor - Visual Shader Editing Tool
 
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
 
- using System;
 
- using UnityEditor;
 
- using UnityEngine;
 
- namespace AmplifyShaderEditor
 
- {
 
- 	[Serializable]
 
- 	[NodeAttributes( "Grab Screen Position", "Camera And Screen", "Screen position correctly transformed to be used with Grab Screen Color" )]
 
- 	public sealed class GrabScreenPosition : ParentNode
 
- 	{
 
- 		private readonly string[] m_outputTypeStr = { "Normalized", "Screen" };
 
- 		[SerializeField]
 
- 		private int m_outputTypeInt = 0;
 
- 		private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper();
 
- 		protected override void CommonInit( int uniqueId )
 
- 		{
 
- 			base.CommonInit( uniqueId );
 
- 			AddOutputVectorPorts( WirePortDataType.FLOAT4, "XYZW" );
 
- 			m_autoWrapProperties = true;
 
- 			m_hasLeftDropdown = true;
 
- 			m_textLabelWidth = 65;
 
- 			ConfigureHeader();
 
- 		}
 
- 		public override void AfterCommonInit()
 
- 		{
 
- 			base.AfterCommonInit();
 
- 			if( PaddingTitleLeft == 0 )
 
- 			{
 
- 				PaddingTitleLeft = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin;
 
- 				if( PaddingTitleRight == 0 )
 
- 					PaddingTitleRight = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin;
 
- 			}
 
- 		}
 
- 		public override void Destroy()
 
- 		{
 
- 			base.Destroy();
 
- 			m_upperLeftWidget = null;
 
- 		}
 
- 		public override void Draw( DrawInfo drawInfo )
 
- 		{
 
- 			base.Draw( drawInfo );
 
- 			EditorGUI.BeginChangeCheck();
 
- 			m_outputTypeInt = m_upperLeftWidget.DrawWidget( this, m_outputTypeInt, m_outputTypeStr );
 
- 			if( EditorGUI.EndChangeCheck() )
 
- 			{
 
- 				ConfigureHeader();
 
- 			}
 
- 		}
 
- 		public override void DrawProperties()
 
- 		{
 
- 			base.DrawProperties();
 
- 			EditorGUI.BeginChangeCheck();
 
- 			m_outputTypeInt = EditorGUILayoutPopup( "Type", m_outputTypeInt, m_outputTypeStr );
 
- 			if( EditorGUI.EndChangeCheck() )
 
- 			{
 
- 				ConfigureHeader();
 
- 			}
 
- 		}
 
- 		void ConfigureHeader()
 
- 		{
 
- 			SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, m_outputTypeStr[ m_outputTypeInt ] ) );
 
- 		}
 
- 		public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
 
- 		{
 
- 			if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
 
- 				return GetOutputColorItem( 0, outputId, m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ) );
 
- 			string localVarName = string.Empty;
 
- 			if( m_outputTypeInt == 0 )
 
- 				localVarName = GeneratorUtils.GenerateGrabScreenPositionNormalized( ref dataCollector, UniqueId, CurrentPrecisionType, !dataCollector.UsingCustomScreenPos );
 
- 			else
 
- 				localVarName = GeneratorUtils.GenerateGrabScreenPosition( ref dataCollector, UniqueId, CurrentPrecisionType, !dataCollector.UsingCustomScreenPos );
 
- 			m_outputPorts[ 0 ].SetLocalValue( localVarName, dataCollector.PortCategory );
 
- 			return GetOutputColorItem( 0, outputId, localVarName );
 
- 		}
 
- 		public override void ReadFromString( ref string[] nodeParams )
 
- 		{
 
- 			base.ReadFromString( ref nodeParams );
 
- 			if( UIUtils.CurrentShaderVersion() > 3108 )
 
- 			{
 
- 				if( UIUtils.CurrentShaderVersion() < 6102 )
 
- 				{
 
- 					bool project = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) );
 
- 					m_outputTypeInt = project ? 0 : 1;
 
- 				}
 
- 				else
 
- 				{
 
- 					m_outputTypeInt = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
 
- 				}
 
- 			}
 
- 			ConfigureHeader();
 
- 		}
 
- 		public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
 
- 		{
 
- 			base.WriteToString( ref nodeInfo, ref connectionsInfo );
 
- 			IOUtils.AddFieldValueToString( ref nodeInfo, m_outputTypeInt );
 
- 		}
 
- 	}
 
- }
 
 
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