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							- // Amplify Shader Editor - Visual Shader Editing Tool
 
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
 
- using System;
 
- namespace AmplifyShaderEditor
 
- {
 
- 	[Serializable]
 
- 	[NodeAttributes( "Exp", "Math Operators", "Base-e exponential of scalars and vectors" )]
 
- 	public sealed class ExpOpNode : SingleInputOp
 
- 	{
 
- 		protected override void CommonInit( int uniqueId )
 
- 		{
 
- 			base.CommonInit( uniqueId );
 
- 			m_opName = "exp";
 
- 			m_previewShaderGUID = "6416ff506137d97479a7ebde790b45e5";
 
- 			m_inputPorts[ 0 ].CreatePortRestrictions(	WirePortDataType.OBJECT,
 
- 														WirePortDataType.FLOAT ,
 
- 														WirePortDataType.FLOAT2,
 
- 														WirePortDataType.FLOAT3,
 
- 														WirePortDataType.FLOAT4,
 
- 														WirePortDataType.COLOR ,
 
- 														WirePortDataType.INT);
 
- 		}
 
- 	}
 
- }
 
 
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