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							- using System;
 
- using UnityEngine;
 
- namespace GraphProcessor
 
- {
 
-     /// <summary>
 
-     /// Serializable Sticky node class
 
-     /// </summary>
 
-     [Serializable]
 
-     public class StickyNote
 
-     {
 
-         public Rect position;
 
-         public string title = "Hello World!";
 
-         public string content = "Description";
 
-         public StickyNote(string title, Vector2 position)
 
-         {
 
-             this.title = title;
 
-             this.position = new Rect(position.x, position.y, 200, 300);
 
-         }
 
-     }
 
- }
 
 
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