| 12345678910111213141516171819202122232425 | using System;using UnityEngine;using UnityEngine.Serialization;namespace Fort23.Mono{    [CreateAssetMenu(fileName = "Assets/GameRuntimeConfig", menuName = "GameRuntimeConfig", order = 0)]    public class GameRuntimeConfig : ScriptableObject    {        public bool isSkip;                public bool isUnlockAll;                public bool isDebug;                public Vector4 debugPhase;                 }    }
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