DivineSenseConfig.cs 766 B

1234567891011121314151617181920212223242526272829303132333435363738394041424344
  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\DivineSenseConfig.xlsx. SheetName: DivineSenseConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "DivineSenseConfig.json")]
  8. public partial class DivineSenseConfigHolder : ConfigHolder<DivineSenseConfig> {
  9. }
  10. [Serializable]
  11. public struct DivineSenseConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///等级
  15. /// </summary>
  16. public int ID;
  17. /// <summary>
  18. ///探测事件数量
  19. /// </summary>
  20. public int DetectEventCount;
  21. /// <summary>
  22. ///品质概率
  23. /// </summary>
  24. public float[] QualityBonusChance;
  25. /// <summary>
  26. ///经验
  27. /// </summary>
  28. public int exp;
  29. }
  30. }
  31. // End of Auto Generated Code