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- using Fort23.Core;
- using Fort23.UTool;
- using UnityEngine.UI;
- using UnityEngine;
- using System.Collections.Generic;
- namespace Fort23.Mono
- {
- public partial class ShowTextPanel
- {
- #region 自定义数据
- private GameObject _textWidget;
- public GameObject textWidget
- {
- get{
- if (_textWidget == null)
- {
- _textWidget = GetUIUnit<GameObject>("textWidget");
- }
- return _textWidget;
- }
- }
- #endregion 自定义数据结束
- public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)
- {
- await base.SetUIGameObject(gObjectPoolInterface);
- Init();
- }
- }
- }
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