DivineSenceInfoPanel.cs 8.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213
  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using Excel2Json;
  5. using Fort23.Core;
  6. using Fort23.UTool;
  7. using GameLogic.Bag;
  8. using UnityEngine;
  9. using Utility;
  10. namespace Fort23.Mono
  11. {
  12. [UIBinding(prefab = "DivineSenceInfoPanel")]
  13. public partial class DivineSenceInfoPanel : UIPanel
  14. {
  15. private Action<int, List<ItemInfo>> callback;
  16. private int useCount = 0;
  17. List<ItemInfo> useItems = new List<ItemInfo>();
  18. List<DivineSenceInfoBtnWidget> _divineSenceInfoBtnWidgets = new List<DivineSenceInfoBtnWidget>();
  19. private int maxCount;
  20. private DivineSenseConfig divineSenseConfig;
  21. private void Init()
  22. {
  23. isAddStack = true;
  24. }
  25. public override CTask GetFocus()
  26. {
  27. AppBarPanel.OpenPanel(this);
  28. return base.GetFocus();
  29. }
  30. protected override void AddEvent()
  31. {
  32. }
  33. protected override void DelEvent()
  34. {
  35. }
  36. public override void AddButtonEvent()
  37. {
  38. Btn_Ok.onClick.AddListener(() =>
  39. {
  40. useItems.Clear();
  41. foreach (var senceInfoBtnWidget in _divineSenceInfoBtnWidgets)
  42. {
  43. if (senceInfoBtnWidget.type == 2 && senceInfoBtnWidget.ItemInfo != null)
  44. {
  45. useItems.Add(senceInfoBtnWidget.ItemInfo);
  46. }
  47. }
  48. callback?.Invoke(useCount, useItems);
  49. UIManager.Instance.HideUIUIPanel(this);
  50. if (PlayerGuideManager.Instance.GuideIsCanDo(1,2))
  51. {
  52. PlayerGuideManager.Instance.NextGuide();
  53. }
  54. });
  55. Btn_Close.onClick.AddListener(() => { UIManager.Instance.HideUIUIPanel(this); });
  56. Slider_Count.onValueChanged.AddListener((c) => { Slider_Count_OnValueChanged(c); });
  57. Btn_Tip.onClick.AddListener(() => { DivineSenceLevelPreviewPanel.OpenPanel(); });
  58. Btn_Event.onClick.AddListener(() => { DivineSenceEventPreviewPanel.OpenPanel(); });
  59. }
  60. private void Slider_Count_OnValueChanged(float value)
  61. {
  62. useCount = (int)value;
  63. Text_Count.text = $"神识探索:{value}次";
  64. // Text_shenshishangxian.text = $"({EventSystemManager.Instance.GetShenShiCount()}<color=green>+{value}</color>/{maxCount})";
  65. Text_shenshishangxian.text = $"({EventSystemManager.Instance.GetShenShiCount() + value }/{maxCount})";
  66. foreach (var senceInfoBtnWidget in _divineSenceInfoBtnWidgets)
  67. {
  68. senceInfoBtnWidget.UpdateItermCount(useCount);
  69. }
  70. }
  71. public async void CustomInit(Action<int, List<ItemInfo>> callback)
  72. {
  73. _divineSenceInfoBtnWidgets.Clear();
  74. divineSenseConfig = ConfigComponent.Instance.Get<DivineSenseConfig>(AccountFileInfo.Instance.playerData.divineSenseLevel);
  75. HeroPowerUpConfig heroPowerUpConfig = PlayerManager.Instance.myHero.powerUpConfig;
  76. Text_Level.text = $"神识等级:{AccountFileInfo.Instance.playerData.divineSenseLevel}级";
  77. Text_Exp.text = $"{AccountFileInfo.Instance.playerData.divineSenseexp}/{divineSenseConfig.exp}";
  78. Slider_Exp.maxValue = divineSenseConfig.exp;
  79. Slider_Exp.value = AccountFileInfo.Instance.playerData.divineSenseexp;
  80. int count = (int)(AccountFileInfo.Instance.playerData.divineSensePoint / PlayerManager.Instance.gameConstantConfig.DetectEventCount);
  81. maxCount = heroPowerUpConfig.ShenshiMax / PlayerManager.Instance.gameConstantConfig.DetectEventCount;
  82. maxCount = maxCount > 10 ? 10 : maxCount;
  83. count = count + EventSystemManager.Instance.GetShenShiCount() > maxCount ? maxCount - EventSystemManager.Instance.GetShenShiCount() : count;
  84. if (count == 1)
  85. {
  86. Slider_Count.minValue = 0;
  87. Slider_Count.maxValue = count;
  88. Slider_Count.value = count;
  89. Slider_Count.interactable = false;
  90. }
  91. else
  92. {
  93. Slider_Count.minValue = 1;
  94. Slider_Count.maxValue = count;
  95. Slider_Count.value = count;
  96. Slider_Count.interactable = true;
  97. }
  98. Slider_Count_OnValueChanged(count);
  99. List<float> probabilities = UtilTools.CalculateProbabilities(divineSenseConfig.QualityBonusChance.ToList());
  100. for (var i = 0; i < Text_qs.Count; i++)
  101. {
  102. Text_qs[i].text = $"{probabilities[i] * 100:F2}%";
  103. }
  104. DivineSenceInfoBtnWidget divineSenceInfoBtnWidget = await UIManager.Instance.CreateGComponentForObject<DivineSenceInfoBtnWidget>(DivineSenceInfoBtnWidgetGam0, null);
  105. divineSenceInfoBtnWidget.CustomInit(-1, 1);
  106. divineSenceInfoBtnWidget.OnClick = OnClick;
  107. _divineSenceInfoBtnWidgets.Add(divineSenceInfoBtnWidget);
  108. divineSenceInfoBtnWidget = await UIManager.Instance.CreateGComponentForObject<DivineSenceInfoBtnWidget>(DivineSenceInfoBtnWidgetGam1, null);
  109. divineSenceInfoBtnWidget.CustomInit(-1, 2);
  110. divineSenceInfoBtnWidget.OnClick = OnClick;
  111. _divineSenceInfoBtnWidgets.Add(divineSenceInfoBtnWidget);
  112. // divineSenceInfoBtnWidget = await UIManager.Instance.CreateGComponentForObject<DivineSenceInfoBtnWidget>(DivineSenceInfoBtnWidgetGam2, null);
  113. // divineSenceInfoBtnWidget.CustomInit(-1, 2);
  114. // divineSenceInfoBtnWidget.OnClick = OnClick;
  115. // _divineSenceInfoBtnWidgets.Add(divineSenceInfoBtnWidget);
  116. this.callback = callback;
  117. }
  118. private void OnClick(ItemWidgetBasic obj)
  119. {
  120. DivineSenceInfoBtnWidget divineSenceInfoBtnWidget = obj as DivineSenceInfoBtnWidget;
  121. if (divineSenceInfoBtnWidget.type == 1)
  122. return;
  123. List<int> selectType = new List<int>();
  124. foreach (var senceInfoBtnWidget in _divineSenceInfoBtnWidgets)
  125. {
  126. if (senceInfoBtnWidget != divineSenceInfoBtnWidget && senceInfoBtnWidget.type != 1 && senceInfoBtnWidget.ItemInfo != null)
  127. {
  128. selectType.Add(senceInfoBtnWidget.ItemInfo.config.associateID);
  129. }
  130. }
  131. DivineSenceItemPanel.OpenPanel(divineSenceInfoBtnWidget.ItemInfo, selectType, (id) =>
  132. {
  133. divineSenceInfoBtnWidget.CustomInit(id, divineSenceInfoBtnWidget.type);
  134. UpdateBl();
  135. },
  136. () =>
  137. {
  138. divineSenceInfoBtnWidget.CustomInit(-1, divineSenceInfoBtnWidget.type);
  139. UpdateBl();
  140. });
  141. }
  142. public void UpdateBl()
  143. {
  144. Map<int, int> probabilitiesMap = new Map<int, int>();
  145. foreach (var senceInfoBtnWidget in _divineSenceInfoBtnWidgets)
  146. {
  147. if (senceInfoBtnWidget.type == 2 && senceInfoBtnWidget.ItemInfo != null && senceInfoBtnWidget.ItemInfo.config.associateID == 6)
  148. {
  149. if (!probabilitiesMap.ContainsKey(senceInfoBtnWidget.ItemInfo.config.associateVlaue[0]))
  150. {
  151. probabilitiesMap.Add(senceInfoBtnWidget.ItemInfo.config.associateVlaue[0], senceInfoBtnWidget.ItemInfo.config.associateVlaue[1]);
  152. }
  153. else
  154. {
  155. probabilitiesMap[senceInfoBtnWidget.ItemInfo.config.associateVlaue[0]] += senceInfoBtnWidget.ItemInfo.config.associateVlaue[1];
  156. }
  157. }
  158. senceInfoBtnWidget.UpdateItermCount(useCount);
  159. }
  160. var QualityBonusChance = divineSenseConfig.QualityBonusChance.ToList();
  161. foreach (var keyValuePair in probabilitiesMap)
  162. {
  163. QualityBonusChance[keyValuePair.Key - 1] *= keyValuePair.Value + 0.01f;
  164. }
  165. List<float> probabilities = UtilTools.CalculateProbabilities(QualityBonusChance);
  166. for (var i = 0; i < Text_qs.Count; i++)
  167. {
  168. Text_qs[i].text = $"{probabilities[i] * 100:F2}%";
  169. }
  170. }
  171. public async static CTask OpenPanel(Action<int, List<ItemInfo>> callback)
  172. {
  173. DivineSenceInfoPanel divineSenceInfoPanel = await UIManager.Instance.LoadAndOpenPanel<DivineSenceInfoPanel>(null, UILayer.Middle);
  174. divineSenceInfoPanel.CustomInit(callback);
  175. }
  176. }
  177. }