MainPanel.cs 13 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Core.Language;
  4. using Excel2Json;
  5. using Fort23.Core;
  6. using Fort23.UTool;
  7. using GameLogic.Combat;
  8. using GameLogic.Combat.CombatTool;
  9. using UnityEngine;
  10. namespace Fort23.Mono
  11. {
  12. [UIBinding(prefab = "MainPanel")]
  13. public partial class MainPanel : UIPanel
  14. {
  15. bool isShowSkillPanel = false;
  16. // private ShengShiEventWidget shengShiEventWidget;
  17. List<int> moRen = new List<int>() { 1001, 1002 };
  18. List<EnergyWidget> widgets = new List<EnergyWidget>();
  19. List<ShengShiConditionWidget> _shengShiConditionWidgets = new List<ShengShiConditionWidget>();
  20. private void Init()
  21. {
  22. isAddStack = true;
  23. IsShowAppBar = true;
  24. }
  25. protected override void AddEvent()
  26. {
  27. EventManager.Instance.AddEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
  28. EventManager.Instance.AddEventListener(CustomEventType.CompleteEvent, CompleteEvent);
  29. EventManager.Instance.AddEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  30. EventManager.Instance.AddEventListener(CustomEventType.ChangeMap, ChangeMap);
  31. EventManager.Instance.AddEventListener(CustomEventType.DaoYouCounUpdate, DaoYouCounUpdate);
  32. }
  33. private void DaoYouCounUpdate(IEventData e)
  34. {
  35. UpdateDaoYouCoun();
  36. }
  37. public async override CTask GetFocus()
  38. {
  39. await AppBarPanel.OpenPanel(this);
  40. TitlePanel.ClosePanel();
  41. if (AccountFileInfo.Instance.playerData.isTiggerPlot)
  42. {
  43. if (PlayerGuideManager.Instance.GuideIsCanDo(1))
  44. {
  45. await PlayerGuideManager.Instance.SetGuid(1);
  46. }
  47. if (PlayerGuideManager.Instance.GuideIsCanDo(4))
  48. {
  49. await PlayerGuideManager.Instance.SetGuid(4);
  50. }
  51. }
  52. base.GetFocus();
  53. }
  54. private void RemoveEvent(IEventData e)
  55. {
  56. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  57. CreatShengShiEvent();
  58. ChagneShenshiBtnActive();
  59. }
  60. private void CompleteEvent(IEventData e)
  61. {
  62. ChangeMap(null);
  63. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  64. CreatShengShiEvent();
  65. ChagneShenshiBtnActive();
  66. Slider_SmallJD.value = PlayerManager.Instance.CurrentsmallPlaces.completionEventCount;
  67. }
  68. public void UpdateDaoYouCoun()
  69. {
  70. int count = AccountFileInfo.Instance.playerData.daoYouGuaiJiDatas.Count;
  71. // foreach (var keyValuePair in AccountFileInfo.Instance.playerData.daoYouGuaiJiDatas)
  72. // {
  73. // count += keyValuePair.Value.Count;
  74. // }
  75. if (count > 0)
  76. {
  77. Icon_Daoyou.gameObject.SetActive(true);
  78. Text_DaoyouCount.text = count.ToString();
  79. }
  80. else
  81. {
  82. Icon_Daoyou.gameObject.SetActive(false);
  83. }
  84. }
  85. private void ChagneShenshiBtnActive()
  86. {
  87. // Btn_Event.gameObject.SetActive(event > 0);
  88. }
  89. protected override void DelEvent()
  90. {
  91. EventManager.Instance.RemoveEventListener(CustomEventType.CompleteEvent, CompleteEvent);
  92. EventManager.Instance.RemoveEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  93. EventManager.Instance.RemoveEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
  94. EventManager.Instance.RemoveEventListener(CustomEventType.ChangeMap, ChangeMap);
  95. EventManager.Instance.RemoveEventListener(CustomEventType.DaoYouCounUpdate, DaoYouCounUpdate);
  96. }
  97. public override void AddButtonEvent()
  98. {
  99. Btn_Chat.onClick.AddListener(() => { ChatPanel.OpenPanel(); });
  100. CameraSelect.onValueChanged.AddListener(CameraSelect_onValueChanged);
  101. Btn_ChangeMap.onClick.AddListener(() =>
  102. {
  103. SmallPlacesConfig smallPlacesConfig =
  104. ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
  105. PlacesInfoPanel.OpenPanel(smallPlacesConfig.PlacesId, null);
  106. });
  107. Btn_Event.onClick.AddListener(() =>
  108. {
  109. EventSystemManager.Instance.isOpenUi = true;
  110. DivineSenceEventPreviewPanel.OpenPanel();
  111. });
  112. Btn_Map.onClick.AddListener(() => { LevelChoosePanel.OpenPanel(); });
  113. // Btn_DaoYou.onClick.AddListener(() => { DaoYouPanel.OpenPanel(); });
  114. //
  115. // Btn_Tower.onClick.AddListener(() => { TowerPanel.OpenPanel(1); });
  116. Btn_QianKunDai.onClick.AddListener(() => { QiankundaiPanel.OpenPanel(); });
  117. Btn_StartEvent.onClick.AddListener(() =>
  118. {
  119. if (PlayerGuideManager.Instance.GuideIsCanDo(1, 3))
  120. {
  121. PlayerGuideManager.Instance.NextGuide();
  122. }
  123. AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e =>
  124. e.guid == AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId);
  125. if (eventList != null)
  126. {
  127. EventSystemManager.Instance.CancelEvent();
  128. if (EventSystemManager.Instance.isTriggerEvent)
  129. return;
  130. if (eventList.isCompleted)
  131. return;
  132. EventSystemManager.Instance.TriggerEvent(eventList);
  133. }
  134. });
  135. Btn_Daoyou.onClick.AddListener(() => { DaoYouGuaJiPanel.OpenPanel(); });
  136. Btn_Box.onClick.AddListener(() => { BoxPanel.OpenBoxPanel(); });
  137. }
  138. public override CTask<bool> AsyncInit(object[] uiData)
  139. {
  140. return base.AsyncInit(uiData);
  141. }
  142. public async override CTask Show()
  143. {
  144. await base.Show();
  145. SmallPlacesConfig smallPlacesConfig =
  146. ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
  147. Slider_SmallJD.maxValue = smallPlacesConfig.CompletionEventCount;
  148. Slider_SmallJD.value = PlayerManager.Instance.CurrentsmallPlaces.completionEventCount;
  149. ChagneShenshiBtnActive();
  150. CreatShengShiEvent();
  151. ChangeMap(null);
  152. UpdateDaoYouCoun();
  153. bool isHIde = false;
  154. foreach (var skillInfo in PlayerManager.Instance.GongFaControl.allUseSkill)
  155. {
  156. if (skillInfo != null)
  157. {
  158. isHIde = true;
  159. break;
  160. }
  161. }
  162. if (!isHIde && !isShowSkillPanel)
  163. {
  164. isShowSkillPanel = true;
  165. SkillSelectPanel.OpenSkillSelectPanel();
  166. }
  167. CameraSelect.value = 0.2f;
  168. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  169. Text_jingjie.text =
  170. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[0]) +
  171. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[1]) +
  172. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[2]) +
  173. PlayerManager.Instance.myHero.powerUpConfig.jingjie3 * 10 + "%";
  174. foreach (var energyWidget in widgets)
  175. {
  176. UIManager.Instance.DormancyGComponent(energyWidget);
  177. }
  178. widgets.Clear();
  179. foreach (var item in moRen)
  180. {
  181. EnergyWidget energyWidget =
  182. await UIManager.Instance.CreateGComponent<EnergyWidget>(null, Group_ResourceBar);
  183. energyWidget.CustomInit(item);
  184. widgets.Add(energyWidget);
  185. }
  186. // UpdateTaskInfo();
  187. }
  188. public void ChangeMap(IEventData e)
  189. {
  190. SmallPlacesConfig smallPlacesConfig =
  191. ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
  192. PlacesConfig placesConfig =
  193. ConfigComponent.Instance.Get<PlacesConfig>(smallPlacesConfig.PlacesId);
  194. Text_bigMapName.text = LanguageManager.Instance.Text(placesConfig.placeName);
  195. Text_ExplorationProgress.text =
  196. $"{LanguageManager.Instance.Text(placesConfig.placeName)} - {LanguageManager.Instance.Text(smallPlacesConfig.placeName)}";
  197. Slider_SmallJD.maxValue = smallPlacesConfig.CompletionEventCount;
  198. Slider_SmallJD.value = PlayerManager.Instance.CurrentsmallPlaces.completionEventCount;
  199. }
  200. private void CameraSelect_onValueChanged(float value)
  201. {
  202. if (CombatController.currActiveCombat == null ||
  203. CombatController.currActiveCombat.CombatCameraControllder == null)
  204. {
  205. return;
  206. }
  207. CombatController.currActiveCombat.CombatCameraControllder.CameraSelect_onValueChanged(value);
  208. }
  209. private void ShengShiOnClick(IEventData e)
  210. {
  211. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  212. ChagneShenshiBtnActive();
  213. CreatShengShiEvent();
  214. }
  215. public async void CreatShengShiEvent()
  216. {
  217. foreach (var shengShiConditionWidget in _shengShiConditionWidgets)
  218. {
  219. UIManager.Instance.DormancyGComponent(shengShiConditionWidget);
  220. }
  221. _shengShiConditionWidgets.Clear();
  222. AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e =>
  223. e.guid == AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId);
  224. if (eventList != null)
  225. {
  226. var randomEventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
  227. Text_EventName.text = LanguageManager.Instance.Text(randomEventConfig.EventName);
  228. Text_EventTag.text = EventHelper.GetEventType(randomEventConfig.EventTag);
  229. AccountFileInfo.EventLinkData eventLinkData =
  230. eventList.eventLinks.FirstOrDefault(el => el.eventLinkId == eventList.curStep);
  231. EventLinkConfig evenkConfig = ConfigComponent.Instance.Get<EventLinkConfig>(eventLinkData.eventLinkId);
  232. if (eventLinkData != null && eventLinkData.eventConditions != null &&
  233. eventLinkData.eventConditions.Count > 0)
  234. {
  235. foreach (var eventConditionData in eventLinkData.eventConditions)
  236. {
  237. ShengShiConditionWidget shengShiConditionWidget =
  238. await UIManager.Instance.CreateGComponent<ShengShiConditionWidget>(null,
  239. EventConditionRoot);
  240. shengShiConditionWidget.CustomInit(eventConditionData);
  241. _shengShiConditionWidgets.Add(shengShiConditionWidget);
  242. }
  243. }
  244. else if (evenkConfig.EventConditionMessage != 0)
  245. {
  246. ShengShiConditionWidget shengShiConditionWidget =
  247. await UIManager.Instance.CreateGComponent<ShengShiConditionWidget>(null, EventConditionRoot);
  248. shengShiConditionWidget.CustomInit(
  249. LanguageManager.Instance.Text(evenkConfig.EventConditionMessage));
  250. _shengShiConditionWidgets.Add(shengShiConditionWidget);
  251. }
  252. }
  253. else
  254. {
  255. Text_EventName.text = "";
  256. Text_EventTag.text = "";
  257. }
  258. }
  259. // [CustomMethod(CustomMethodType.Update)]
  260. // public void Update()
  261. // {
  262. // if (Input.GetKeyDown(KeyCode.Y))
  263. // {
  264. // EventSystemManager.Instance.DetectRandomEvents();
  265. // }
  266. //
  267. //
  268. // int currentMiao = (int)((TimeHelper.ClientNow() - PlayerManager.Instance.myHero.heroData.upTime) / 1000);
  269. //
  270. // float allexp = currentMiao * PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei;
  271. //
  272. // Slider_Exp.value = PlayerManager.Instance.myHero.heroData.exp + allexp;
  273. // }
  274. public async static CTask<MainPanel> OpenPanel()
  275. {
  276. MainPanel mainPanel = await UIManager.Instance.LoadAndOpenPanel<MainPanel>(null);
  277. return mainPanel;
  278. }
  279. public override void Close()
  280. {
  281. foreach (var shengShiConditionWidget in _shengShiConditionWidgets)
  282. {
  283. UIManager.Instance.DormancyGComponent(shengShiConditionWidget);
  284. }
  285. _shengShiConditionWidgets.Clear();
  286. foreach (var energyWidget in widgets)
  287. {
  288. UIManager.Instance.DormancyGComponent(energyWidget);
  289. }
  290. widgets.Clear();
  291. base.Close();
  292. }
  293. }
  294. }