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- // Auto Generated Code By excel2json
- // Generate From Excel\OpenBox.xlsx. SheetName: OpenBoxProgressReward
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "OpenBoxProgressReward.json")]
- public partial class OpenBoxProgressRewardHolder : ConfigHolder<OpenBoxProgressReward>
{
- }
- [Serializable]
- public struct OpenBoxProgressReward : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///ID
- /// </summary>
- #if !COMBAT_SERVER
- public int ID;
- #else
- public int ID{ set; get; }
- #endif
-
- /// <summary>
- ///抽奖组ID
- /// </summary>
- #if !COMBAT_SERVER
- public int OpenboxID;
- #else
- public int OpenboxID{ set; get; }
- #endif
-
- /// <summary>
- ///积累分数
- /// </summary>
- #if !COMBAT_SERVER
- public int TotalScore;
- #else
- public int TotalScore{ set; get; }
- #endif
-
- /// <summary>
- ///奖励道具
- /// </summary>
- #if !COMBAT_SERVER
- public int[] PrizeID;
- #else
- public int[] PrizeID{ set; get; }
- #endif
-
- /// <summary>
- ///奖励数量
- /// </summary>
- #if !COMBAT_SERVER
- public int[] PrizeCount;
- #else
- public int[] PrizeCount{ set; get; }
- #endif
-
- }
- }
- // End of Auto Generated Code
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