BossInfoPanel.cs 13 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312
  1. using System.Collections.Generic;
  2. using Animancer;
  3. using Core.Language;
  4. using Excel2Json;
  5. using Fort23.Core;
  6. using Fort23.UTool;
  7. using GameLogic.Hero;
  8. using UnityEngine;
  9. using UnityEngine.UI;
  10. using Utility;
  11. namespace Fort23.Mono
  12. {
  13. [UIBinding(prefab = "BossInfoPanel")]
  14. public partial class BossInfoPanel : UIPanel
  15. {
  16. private BackgroundCom _backgroundCom;
  17. private bool isOk;
  18. private LevelbattleConfig levelbattleConfig;
  19. private GroupConfig groupConfig;
  20. List<BossInfoHeadWidget> BossInfoHeadWidgets = new List<BossInfoHeadWidget>();
  21. // private HeroModelConfig heroModelConfig;
  22. // private MonsterPowerUpConfig heroPowerUpConfig;
  23. // private CombatHeroInfo combatHeroInfo;
  24. private void Init()
  25. {
  26. isAddStack = false;
  27. }
  28. protected override void AddEvent()
  29. {
  30. }
  31. protected override void DelEvent()
  32. {
  33. }
  34. protected async override CTask ProOpen()
  35. {
  36. _backgroundCom = await UIManager.Instance.CreateGComponent<BackgroundCom>(null, root: BackgroundComRoot);
  37. await base.ProOpen();
  38. return;
  39. }
  40. public override void AddButtonEvent()
  41. {
  42. Btn_Close.onClick.AddListener(() => { UIManager.Instance.HideUIUIPanel(this); });
  43. Btn_Ok.onClick.AddListener(() =>
  44. {
  45. isOk = true;
  46. UIManager.Instance.HideUIUIPanel(this);
  47. });
  48. Btn_Cancel.onClick.AddListener(() => { UIManager.Instance.HideUIUIPanel(this); });
  49. Btn_Player.onClick.AddListener(() => { UpdateInfo(1); });
  50. }
  51. List<GongFaWidgetType2> gongFaWidgetType2s = new List<GongFaWidgetType2>();
  52. public async override CTask<bool> AsyncInit(object[] uiData)
  53. {
  54. await CustomInit((int)uiData[0], uiData[1] as AccountFileInfo.EventList);
  55. return await base.AsyncInit(uiData);
  56. }
  57. public async CTask CustomInit(int levebattleId, AccountFileInfo.EventList eventList)
  58. {
  59. foreach (var bossInfoHeadWidget in BossInfoHeadWidgets)
  60. {
  61. UIManager.Instance.DormancyGComponent(bossInfoHeadWidget);
  62. }
  63. BossInfoHeadWidgets.Clear();
  64. levelbattleConfig = ConfigComponent.Instance.Get<LevelbattleConfig>(levebattleId);
  65. groupConfig = ConfigComponent.Instance.Get<GroupConfig>(levelbattleConfig.Group[0]);
  66. for (var i = 0; i < groupConfig.GroupMonster.Length; i++)
  67. {
  68. HeroModelConfig heroModelConfig =
  69. ConfigComponent.Instance.Get<HeroModelConfig>(groupConfig.GroupMonster[i]);
  70. CombatHeroInfo combatHeroInfo = new CombatHeroInfo();
  71. //玩家等级
  72. if (groupConfig.GroupMonsterLevel == null || groupConfig.GroupMonsterLevel[i] == -1)
  73. {
  74. MonsterPowerUpConfig heroPowerUpConfig = default;
  75. if (eventList == null)
  76. {
  77. heroPowerUpConfig =
  78. ConfigComponent.Instance.Get<MonsterPowerUpConfig>(PlayerManager.Instance.myHero
  79. .powerUpConfig.ID);
  80. }
  81. else
  82. {
  83. heroPowerUpConfig = ConfigComponent.Instance.Get<MonsterPowerUpConfig>(eventList.heroLevel);
  84. }
  85. combatHeroInfo.InitMonster(heroModelConfig.ID, heroPowerUpConfig.ID);
  86. }
  87. else
  88. {
  89. MonsterPowerUpConfig heroPowerUpConfig =
  90. ConfigComponent.Instance.Get<MonsterPowerUpConfig>(groupConfig.GroupMonsterLevel[i]);
  91. combatHeroInfo.InitMonster(heroModelConfig.ID, heroPowerUpConfig.ID);
  92. }
  93. BossInfoHeadWidget bossInfoHeadWidget =
  94. await UIManager.Instance.CreateGComponent<BossInfoHeadWidget>(null, BossInfoHeadRoot);
  95. bossInfoHeadWidget.CustomInit(combatHeroInfo);
  96. bossInfoHeadWidget.OnClick = OnClick;
  97. BossInfoHeadWidgets.Add(bossInfoHeadWidget);
  98. }
  99. BossInfoHeadWidgets[0].OnPointerClick();
  100. }
  101. private void OnClick(ItemWidgetBasic obj)
  102. {
  103. BossInfoHeadWidget bossInfoHeadWidget = obj as BossInfoHeadWidget;
  104. UpdateInfo(2, bossInfoHeadWidget._combatHero);
  105. Icon_Select.transform.SetParent(bossInfoHeadWidget.transform);
  106. Icon_Select.transform.SetAsFirstSibling();
  107. Icon_Select.GetComponent<RectTransform>().anchoredPosition = new Vector2(0, 0);
  108. }
  109. public async void UpdateInfo(int type, CombatHeroInfo combatHeroInfo = null)
  110. {
  111. foreach (var gongFaWidgetType2 in gongFaWidgetType2s)
  112. {
  113. UIManager.Instance.DormancyGComponent(gongFaWidgetType2);
  114. }
  115. gongFaWidgetType2s.Clear();
  116. if (type == 1)
  117. {
  118. Icon_Select.transform.SetParent(Btn_Player.transform);
  119. Icon_Select.transform.SetAsFirstSibling();
  120. Icon_Select.GetComponent<RectTransform>().anchoredPosition = new Vector2(0, 0);
  121. Text_Name.text = LanguageManager.Instance.Text(10844, PlayerManager.Instance.PlayerName);
  122. string jingjie =
  123. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[0]) +
  124. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[1]) +
  125. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[2]);
  126. Text_Jingjie.text = LanguageManager.Instance.Text(10845, jingjie);
  127. Text_Linggen.text = LanguageManager.Instance.Text(10846, PlayerManager.Instance.myHero.Metal,
  128. PlayerManager.Instance.myHero.Wood, PlayerManager.Instance.myHero.Water,
  129. PlayerManager.Instance.myHero.Fire, PlayerManager.Instance.myHero.Earth);
  130. Text_Hp.text = PlayerManager.Instance.myHero.hp.Value.ToString();
  131. using (CTaskAwaitBuffer cTaskAwaitBuffer = new CTaskAwaitBuffer())
  132. {
  133. foreach (var faBaoInfo in PlayerManager.Instance.FaBaoControl.FightFaBao)
  134. {
  135. if (faBaoInfo == null)
  136. continue;
  137. FaBaoInfo f = faBaoInfo;
  138. cTaskAwaitBuffer.AddTask(UIManager.Instance.CreateGComponent<GongFaWidgetType2>((faBaoWidget) =>
  139. {
  140. faBaoWidget.CustomInit(f);
  141. faBaoWidget.OnClick = FaBaoWidgetOnClick;
  142. gongFaWidgetType2s.Add(faBaoWidget);
  143. }, FabaoRoot));
  144. }
  145. foreach (var skillInfo in PlayerManager.Instance.GongFaControl.allUseSkill)
  146. {
  147. if (skillInfo == null)
  148. continue;
  149. SkillInfo s = skillInfo;
  150. cTaskAwaitBuffer.AddTask(UIManager.Instance.CreateGComponent<GongFaWidgetType2>((skillWidget) =>
  151. {
  152. skillWidget.CustomInit(s);
  153. skillWidget.OnClick = FaBaoWidgetOnClick;
  154. gongFaWidgetType2s.Add(skillWidget);
  155. }, GongfaRoot));
  156. }
  157. await cTaskAwaitBuffer.WaitAll();
  158. }
  159. }
  160. else
  161. {
  162. // Icon_Select.transform.SetParent(Btn_Boss.transform);
  163. // Icon_Select.transform.SetAsFirstSibling();
  164. Text_Name.text = LanguageManager.Instance.Text(10844,
  165. LanguageManager.Instance.Text(combatHeroInfo.modelConfig.name));
  166. string jingjie = LanguageManager.Instance.Text(combatHeroInfo.MonsterPowerUpConfig.jingjie1) +
  167. LanguageManager.Instance.Text(combatHeroInfo.MonsterPowerUpConfig.jingjie2) +
  168. LanguageManager.Instance.Text(combatHeroInfo.MonsterPowerUpConfig.jingjie3);
  169. Text_Jingjie.text = LanguageManager.Instance.Text(10845, jingjie);
  170. using (CTaskAwaitBuffer cTaskAwaitBuffer = new CTaskAwaitBuffer())
  171. {
  172. for (var i = 0; i < combatHeroInfo.modelConfig.fa_bao_id.Length; i++)
  173. {
  174. if (combatHeroInfo.modelConfig.fa_bao_id[i] != -1)
  175. {
  176. int index = i;
  177. bool isUlock = combatHeroInfo.level >= combatHeroInfo.modelConfig.fabaoActiveLv[i];
  178. if (isUlock)
  179. {
  180. cTaskAwaitBuffer.AddTask(UIManager.Instance.CreateGComponent<GongFaWidgetType2>(
  181. (faBaoWidget) =>
  182. {
  183. faBaoWidget.CustomInit(
  184. new FaBaoInfo(combatHeroInfo.modelConfig.fa_bao_id[index],
  185. combatHeroInfo.MonsterPowerUpConfig.FabaoLv,
  186. combatHeroInfo.MonsterPowerUpConfig.FabaoStar), isUlock);
  187. faBaoWidget.OnClick = FaBaoWidgetOnClick;
  188. gongFaWidgetType2s.Add(faBaoWidget);
  189. }, FabaoRoot));
  190. }
  191. }
  192. }
  193. for (var i = 0; i < combatHeroInfo.modelConfig.skillID.Length; i++)
  194. {
  195. if (combatHeroInfo.modelConfig.skillID[i] != -1)
  196. {
  197. int index = i;
  198. bool isUlock = combatHeroInfo.level >= combatHeroInfo.modelConfig.skillActiveLv[i];
  199. if (isUlock)
  200. {
  201. cTaskAwaitBuffer.AddTask(UIManager.Instance.CreateGComponent<GongFaWidgetType2>(
  202. (skillWidget) =>
  203. {
  204. skillWidget.CustomInit(new SkillInfo(combatHeroInfo.modelConfig.skillID[index],
  205. combatHeroInfo.MonsterPowerUpConfig.GongfaLv,
  206. combatHeroInfo.MonsterPowerUpConfig.GongfaStar));
  207. skillWidget.OnClick = FaBaoWidgetOnClick;
  208. gongFaWidgetType2s.Add(skillWidget);
  209. }, GongfaRoot));
  210. }
  211. }
  212. }
  213. await cTaskAwaitBuffer.WaitAll();
  214. }
  215. Text_Linggen.text = LanguageManager.Instance.Text(10846, combatHeroInfo.Metal, combatHeroInfo.Wood,
  216. combatHeroInfo.Water, combatHeroInfo.Fire, combatHeroInfo.Earth);
  217. Text_Hp.text = combatHeroInfo.hp.Value.ToString();
  218. }
  219. }
  220. private void FaBaoWidgetOnClick(ItemWidgetBasic obj)
  221. {
  222. GongFaWidgetType2 faBaoWidget = obj as GongFaWidgetType2;
  223. if (faBaoWidget.faBaoInfo != null)
  224. {
  225. SkillInfopanel.OpenPanle(faBaoWidget.faBaoInfo);
  226. }
  227. else if (faBaoWidget.skillInfo != null)
  228. {
  229. SkillInfopanel.OpenPanle(faBaoWidget.skillInfo);
  230. }
  231. //SkillMassgePanel.OpenSkillSelectPanel(LanguageManager.Instance.Text(faBaoWidget.faoInfo.SkillConfig.name), UtilTools.GetString(LanguageManager.Instance.Text(faBaoWidget.faoInfo.SkillConfig.dec), faBaoWidget.faoInfo.SkillConfig.effectValue));
  232. }
  233. public async override CTask Close()
  234. {
  235. UIManager.Instance.DormancyGComponent(_backgroundCom);
  236. _backgroundCom = null;
  237. foreach (var faBaoWidget in gongFaWidgetType2s)
  238. {
  239. UIManager.Instance.DormancyGComponent(faBaoWidget);
  240. }
  241. gongFaWidgetType2s.Clear();
  242. foreach (var bossInfoHeadWidget in BossInfoHeadWidgets)
  243. {
  244. UIManager.Instance.DormancyGComponent(bossInfoHeadWidget);
  245. }
  246. BossInfoHeadWidgets.Clear();
  247. Icon_Select.transform.SetParent(transform);
  248. Icon_Select.transform.SetAsFirstSibling();
  249. await base.Close();
  250. }
  251. public async static CTask OpenPanel(int levebattleId, AccountFileInfo.EventList CurrentEventList)
  252. {
  253. BossInfoPanel bossInfoPanel = await UIManager.Instance.LoadAndOpenPanel<BossInfoPanel>(null, UILayer.Top,
  254. uiData: new object[] { levebattleId, CurrentEventList, });
  255. }
  256. }
  257. }