| 12345678910111213141516171819202122232425262728293031323334353637 | using System;using System.Collections.Generic;using UnityEngine;namespace Unity.AI.Navigation.Samples{    /// <summary>    /// NavMeshSurface that updates only once per frame upon request    /// </summary>    [RequireComponent(typeof(NavMeshSurface))]    public class GloballyUpdatedNavMeshSurface : MonoBehaviour    {        static bool s_NeedsNavMeshUpdate;        NavMeshSurface m_Surface;        public static void RequestNavMeshUpdate()        {            s_NeedsNavMeshUpdate = true;        }        void Start()        {            m_Surface = GetComponent<NavMeshSurface>();            m_Surface.BuildNavMesh();        }        void Update()        {            if (s_NeedsNavMeshUpdate)            {                m_Surface.UpdateNavMesh(m_Surface.navMeshData);                s_NeedsNavMeshUpdate = false;            }        }    }}
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