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							- using System;
 
- using System.Collections.Generic;
 
- using UnityEngine;
 
- namespace Unity.AI.Navigation.Samples
 
- {
 
-     /// <summary>
 
-     /// NavMeshSurface that updates only once per frame upon request
 
-     /// </summary>
 
-     [RequireComponent(typeof(NavMeshSurface))]
 
-     public class GloballyUpdatedNavMeshSurface : MonoBehaviour
 
-     {
 
-         static bool s_NeedsNavMeshUpdate;
 
-         NavMeshSurface m_Surface;
 
-         public static void RequestNavMeshUpdate()
 
-         {
 
-             s_NeedsNavMeshUpdate = true;
 
-         }
 
-         void Start()
 
-         {
 
-             m_Surface = GetComponent<NavMeshSurface>();
 
-             m_Surface.BuildNavMesh();
 
-         }
 
-         void Update()
 
-         {
 
-             if (s_NeedsNavMeshUpdate)
 
-             {
 
-                 m_Surface.UpdateNavMesh(m_Surface.navMeshData);
 
-                 s_NeedsNavMeshUpdate = false;
 
-             }
 
-         }
 
-     }
 
- }
 
 
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