| 123456789101112131415161718 | using UnityEngine;namespace Unity.AI.Navigation.Samples{    /// <summary>    /// Destroy owning GameObject if any collider with a specific tag is trespassing    /// </summary>    public class DestroyOnTrigger : MonoBehaviour    {        public string m_Tag = "Player";        void OnTriggerEnter(Collider other)        {            if (other.gameObject.tag == m_Tag)                Destroy(gameObject);        }    }}
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