| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162 | using Fort23.Core;using Fort23.UTool;using UnityEngine.UI;using UnityEngine;using System.Collections.Generic;namespace Fort23.Mono{	public partial class FaBaoWidget 	{	  #region 自定义数据 	  private MyImage _Icon_FaBaoIcon;	  public MyImage Icon_FaBaoIcon	   {	   get{	      if (_Icon_FaBaoIcon == null)	       {	         _Icon_FaBaoIcon  = GetUIUnit<MyImage>("Icon_FaBaoIcon"); 	       }	      return _Icon_FaBaoIcon;	     }	   }	  private Text _Text_Level;	  public Text Text_Level	   {	   get{	      if (_Text_Level == null)	       {	         _Text_Level  = GetUIUnit<Text>("Text_Level"); 	       }	      return _Text_Level;	     }	   }	  private MyImage _Iocn_Active;	  public MyImage Iocn_Active	   {	   get{	      if (_Iocn_Active == null)	       {	         _Iocn_Active  = GetUIUnit<MyImage>("Iocn_Active"); 	       }	      return _Iocn_Active;	     }	   }	  private RectTransform _SelectRoot;	  public RectTransform SelectRoot	   {	   get{	      if (_SelectRoot == null)	       {	         _SelectRoot  = GetUIUnit<RectTransform>("SelectRoot"); 	       }	      return _SelectRoot;	     }	   }	  #endregion 自定义数据结束 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)	{	 await base.SetUIGameObject(gObjectPoolInterface);	 Init();	}	}}
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