| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170 | 
							- // Auto Generated Code By excel2json
 
- // Generate From Excel\Shop.xlsx. SheetName: ShopItemConfig
 
- using System;
 
- using Fort23.GameData;
 
- namespace Excel2Json
 
- {
 
- 	[Config(prefab = "ShopItemConfig.json")]
 
- 	public partial class ShopItemConfigHolder : ConfigHolder<ShopItemConfig>
	{
 
- 	}
 
- 	[Serializable]
 
- 	public struct ShopItemConfig : IConfig
	{
 
- 		public int GetID() {return ID;} 
 
- 		/// <summary>
 
- 		///ID
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int ID;
 
- #else
 
- 		public int ID{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///分发ID (appstore等分发礼包时使用)
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public string giftID;
 
- #else
 
- 		public string giftID{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///包含道具ID
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int[] itemId;
 
- #else
 
- 		public int[] itemId{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///道具数量
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int[] itemCount;
 
- #else
 
- 		public int[] itemCount{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///消耗道具ID  0 = 免费 1032 = 广告 9999 = 真实充值
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int costItemId;
 
- #else
 
- 		public int costItemId{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///现价 (玩家购买价)
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int price;
 
- #else
 
- 		public int price{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///原价
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int oldPrice;
 
- #else
 
- 		public int oldPrice{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///可买次数 (当期) -1=不限制
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int buyCount;
 
- #else
 
- 		public int buyCount{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///最大购买次数 (全局) -1=不限制
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int maxBuyCount;
 
- #else
 
- 		public int maxBuyCount{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///商品所属分页 (shopConfig中ID)
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int shopItemGroup;
 
- #else
 
- 		public int shopItemGroup{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///持续时间(分钟) (-1永久)
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int continueTime;
 
- #else
 
- 		public int continueTime{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///品名
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int shopName;
 
- #else
 
- 		public int shopName{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///商品介绍
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int shopDesc;
 
- #else
 
- 		public int shopDesc{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///商品表现的模板
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int shopShowTemplate;
 
- #else
 
- 		public int shopShowTemplate{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///商品表现的模板de参数
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public string[] shopShowTemplateParm;
 
- #else
 
- 		public string[] shopShowTemplateParm{ set; get; }
 
- #endif
 
- 		
 
- 	}
 
- }
 
- // End of Auto Generated Code
 
 
  |