| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125 | using System;using System.Collections.Generic;using Core.Audio;using Core.Language;using Fort23.Core;using GameLogic.Bag;using NetCore.Protocol.MemoryPack;namespace Fort23.Mono{    [UIBinding(prefab = "RewardsPanel")]    public partial class RewardsPanel : UIPanel    {        private void Init()        {            isAddStack = true;            IsShowAppBar = false;        }        protected override void AddEvent()        {        }        protected override void DelEvent()        {        }        public override void AddButtonEvent()        {            btnDi.onClick.AddListener(OnclickClose);        }        List<WidgetItemWithName> widgetItems = new List<WidgetItemWithName>();        private void OnclickClose()        {            UIManager.Instance.HideUIUIPanel(this);        }        public async override CTask Close()        {            onClose?.Invoke();            foreach (var widgetItem in widgetItems)            {                UIManager.Instance.DormancyGComponent(widgetItem);            }            widgetItems.Clear();            await base.Close();        }        private Action onClose;        public override CTask Show()        {            AudioManager.Instance.PlayAudio("ui_jianglimianban.wav");            return base.Show();        }        public async void InitRewardsPanel(List<ItemInfo> rewards, Action onClose = null)        {            this.onClose = onClose;            foreach (var widgetItem in widgetItems)            {                UIManager.Instance.DormancyGComponent(widgetItem);            }            widgetItems.Clear();            foreach (ItemInfo reward in rewards)            {                GenerateWidget(reward);            }        }        public void SetTitle(string title)        {            txtlName.text = title;        }        public async void InitRewardsPanel(Dictionary<string, ItemInfo> rewardsDic, Action onClose = null)        {            this.onClose = onClose;            foreach (var widgetItem in widgetItems)            {                UIManager.Instance.DormancyGComponent(widgetItem);            }            widgetItems.Clear();            foreach (KeyValuePair<string, ItemInfo> keyValuePair in rewardsDic)            {                GenerateWidget(keyValuePair.Value);            }        }        private async void GenerateWidget(ItemInfo itemInfo)        {            WidgetItemWithName widgetItem =                await UIManager.Instance.CreateGComponent<WidgetItemWithName>(null, root: itemRoot);            widgetItem.InitWidget(itemInfo);            widgetItems.Add(widgetItem);        }        public async static CTask<RewardsPanel> OpenPanel(Dictionary<string, ItemInfo> rewardsDic,            Action onClose = null)        {            RewardsPanel rewardsPanel =                await UIManager.Instance.LoadAndOpenPanel<RewardsPanel>(null, layer: UILayer.Top, isShowBG: true);            rewardsPanel.InitRewardsPanel(rewardsDic, onClose);            return rewardsPanel;        }        public async static CTask<RewardsPanel> OpenPanel(List<ItemInfo> rewardsDic, Action onClose = null,            int titleId = 0)        {            RewardsPanel rewardsPanel =                await UIManager.Instance.LoadAndOpenPanel<RewardsPanel>(null, layer: UILayer.Top, isShowBG: true);            rewardsPanel.InitRewardsPanel(rewardsDic, onClose);            if (titleId != 0)                rewardsPanel.SetTitle(LanguageManager.Instance.Text(titleId));            return rewardsPanel;        }    }}
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