DropManager.cs 7.7 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using Excel2Json;
  4. using Fort23.UTool;
  5. using GameLogic.Bag;
  6. using Utility;
  7. namespace GameLogic.Player
  8. {
  9. public class DropManager : Singleton<DropManager>
  10. {
  11. public Random Random = new Random();
  12. private Map<int, List<DropCountConfig>> dropCountGroupDic = new Map<int, List<DropCountConfig>>();
  13. private Map<int, int> maxWight = new Map<int, int>();
  14. public DropManager()
  15. {
  16. Random = new Random(System.DateTime.Now.Millisecond);
  17. DropCountConfig[] allDropCountConfigs = ConfigComponent.Instance.GetAll<DropCountConfig>();
  18. for (int i = 0; i < allDropCountConfigs.Length; i++)
  19. {
  20. DropCountConfig dropCountConfig = allDropCountConfigs[i];
  21. if (dropCountGroupDic.TryGetValue(dropCountConfig.groupID, out var list))
  22. {
  23. maxWight[dropCountConfig.groupID] += dropCountConfig.weight;
  24. list.Add(dropCountConfig);
  25. }
  26. else
  27. {
  28. list = new List<DropCountConfig>();
  29. list.Add(dropCountConfig);
  30. dropCountGroupDic.Add(dropCountConfig.groupID, list);
  31. maxWight.Add(dropCountConfig.groupID, dropCountConfig.weight);
  32. }
  33. }
  34. }
  35. public ItemInfo DropEquipment(string eqDropDataStr)
  36. {
  37. string[] eqDropData = eqDropDataStr.Split(',');
  38. if (eqDropData.Length != 3)
  39. {
  40. LogTool.Error("装备掉落格式错误:" + eqDropDataStr);
  41. return null;
  42. }
  43. ItemInfo eqItemInfo = PlayerManager.Instance.eqController.BuildEquipment(
  44. int.Parse(eqDropData[0]),
  45. int.Parse(eqDropData[1]),
  46. int.Parse(eqDropData[2]));
  47. BagController.Instance.AddEquipmentItem(eqItemInfo);
  48. return eqItemInfo;
  49. }
  50. /// <summary>
  51. /// 关卡掉装备
  52. /// 配的是一个string数组,每个string可以被分成3个掉落ID(装备模版、品质、等级)
  53. /// </summary>
  54. /// <param name="levelBattleConfig">关卡表</param>
  55. /// <param name="monsterType">怪物类型</param>
  56. /// <returns></returns>
  57. public List<ItemInfo> DropEquipment(LevelBattleConfig levelBattleConfig, int monsterType)
  58. {
  59. List<ItemInfo> equipmentList = new List<ItemInfo>();
  60. ItemInfo itemInfo = null;
  61. if (monsterType == 1)
  62. {
  63. foreach (string eqDropStr in levelBattleConfig.miniMonsterItem)
  64. {
  65. itemInfo = DropEquipment(eqDropStr);
  66. }
  67. }
  68. else if (monsterType == 2)
  69. {
  70. foreach (string eqDropStr in levelBattleConfig.eliteMonsterItem)
  71. {
  72. itemInfo = DropEquipment(eqDropStr);
  73. }
  74. }
  75. else if (monsterType == 3)
  76. {
  77. foreach (string eqDropStr in levelBattleConfig.bossItem)
  78. {
  79. itemInfo = DropEquipment(eqDropStr);
  80. }
  81. }
  82. if (itemInfo != null && itemInfo.eqInfo != null)
  83. {
  84. equipmentList.Add(itemInfo);
  85. }
  86. return equipmentList;
  87. }
  88. public List<ItemInfo> DropItem(int dropId)
  89. {
  90. DropConfig dropConfig = ConfigComponent.Instance.Get<DropConfig>(dropId);
  91. if (dropConfig.ID <= 0)
  92. {
  93. LogTool.Error("没有这个掉落组" + dropId);
  94. return null;
  95. }
  96. if (dropConfig.dropType == 1)
  97. {
  98. return DropItemFor1(dropConfig);
  99. }
  100. else
  101. {
  102. return DropItemFor2(dropConfig);
  103. }
  104. }
  105. private List<ItemInfo> DropItemFor1(DropConfig dropConfig)
  106. {
  107. List<ItemInfo> itemInfos = new List<ItemInfo>();
  108. for (int i = 0; i < dropConfig.dropGroupID.Length; i++)
  109. {
  110. int dropGroupId = dropConfig.dropGroupID[i];
  111. DropGroupConfig dropGroupConfig = ConfigComponent.Instance.Get<DropGroupConfig>(dropGroupId);
  112. int odd = Random.Next(0, 1000);
  113. if (odd <= dropGroupConfig.dropRate)
  114. {
  115. DropItemConfig(itemInfos, dropGroupConfig.dropItemID);
  116. }
  117. }
  118. return itemInfos;
  119. }
  120. private void DropItemConfig(List<ItemInfo> itemInfos, int[] dropItemID)
  121. {
  122. for (int i = 0; i < dropItemID.Length; i++)
  123. {
  124. DropItemConfig dropItemConfig = ConfigComponent.Instance.Get<DropItemConfig>(dropItemID[i]);
  125. for (int j = 0; j < dropItemConfig.itemID.Length; j++)
  126. {
  127. int c = 0;
  128. if (dropItemConfig.dropCountGoupID > 0)
  129. {
  130. DropCountConfig dropCountConfig = GetCountBl(dropItemConfig.dropCountGoupID);
  131. c = (dropItemConfig.dropMaxV * dropCountConfig.proportion) / 100;
  132. }
  133. else
  134. {
  135. c = Random.Next(dropItemConfig.dropMinV, dropItemConfig.dropMaxV + 1);
  136. }
  137. ItemInfo itemInfo = new ItemInfo(dropItemConfig.itemID[j], c);
  138. if (dropItemConfig.dropItemType != 1)
  139. {
  140. itemInfo.dropItemConfig = dropItemConfig;
  141. }
  142. itemInfos.Add(itemInfo);
  143. }
  144. }
  145. }
  146. private DropCountConfig GetCountBl(int dropCountGroupID)
  147. {
  148. if (dropCountGroupDic.TryGetValue(dropCountGroupID, out var dropCountGroupConfig))
  149. {
  150. int wight = maxWight[dropCountGroupID];
  151. int currWight = Random.Next(0, wight);
  152. int addWidght = 0;
  153. for (int i = 0; i < dropCountGroupConfig.Count; i++)
  154. {
  155. DropCountConfig dropCountConfig = dropCountGroupConfig[i];
  156. addWidght += dropCountConfig.weight;
  157. if (currWight <= addWidght)
  158. {
  159. return dropCountConfig;
  160. }
  161. }
  162. }
  163. LogTool.Error("没有掉落的数量" + dropCountGroupID);
  164. return default;
  165. }
  166. private List<ItemInfo> DropItemFor2(DropConfig dropConfig)
  167. {
  168. List<ItemInfo> itemInfos = new List<ItemInfo>();
  169. int allRate = 0;
  170. for (int i = 0; i < dropConfig.dropGroupID.Length; i++)
  171. {
  172. int dropGroupId = dropConfig.dropGroupID[i];
  173. DropGroupConfig dropGroupConfig = ConfigComponent.Instance.Get<DropGroupConfig>(dropGroupId);
  174. allRate += dropGroupConfig.dropRate;
  175. }
  176. int currWight = Random.Next(0, allRate);
  177. int addWidght = 0;
  178. for (int i = 0; i < dropConfig.dropGroupID.Length; i++)
  179. {
  180. int dropGroupId = dropConfig.dropGroupID[i];
  181. DropGroupConfig dropGroupConfig = ConfigComponent.Instance.Get<DropGroupConfig>(dropGroupId);
  182. addWidght += dropGroupConfig.dropRate;
  183. if (currWight <= addWidght)
  184. {
  185. DropItemConfig(itemInfos, dropGroupConfig.dropItemID);
  186. return itemInfos;
  187. }
  188. }
  189. return itemInfos;
  190. }
  191. }
  192. }