DivineSenceEventPreviewPanel.cs 8.9 KB

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  1. using System.Collections.Generic;
  2. using Excel2Json;
  3. using Fort23.Core;
  4. using Fort23.UTool;
  5. using UnityEngine;
  6. namespace Fort23.Mono
  7. {
  8. [UIBinding(prefab = "DivineSenceEventPreviewPanel")]
  9. public partial class DivineSenceEventPreviewPanel : UIPanel, IScrollListContent
  10. {
  11. public List<AccountFileInfo.EventList> showEventList = new List<AccountFileInfo.EventList>();
  12. List<ShengShiEventWidgetType2> shengShiEventWidgetTypeList = new List<ShengShiEventWidgetType2>();
  13. public ShengShiEventWidgetType2 mainShengShiEventWidgetType2;
  14. private int saixuanType = 1;
  15. bool isTriggerEvent = false;
  16. private void Init()
  17. {
  18. // isPopUi = true;
  19. isAddStack = true;
  20. }
  21. public override CTask GetFocus()
  22. {
  23. if (PlayerGuideManager.Instance.GuideIsCanDo(2, 2))
  24. {
  25. PlayerGuideManager.Instance.NextGuide();
  26. }
  27. if (PlayerGuideManager.Instance.GuideIsCanDo(3, 2))
  28. {
  29. PlayerGuideManager.Instance.NextGuide();
  30. }
  31. if (isTriggerEvent)
  32. GObjectPoolInterface.SetActive(false);
  33. AppBarPanel.OpenPanel(this);
  34. return base.GetFocus();
  35. }
  36. protected override void AddEvent()
  37. {
  38. EventManager.Instance.AddEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  39. }
  40. public override CTask Show()
  41. {
  42. return base.Show();
  43. }
  44. protected override void DelEvent()
  45. {
  46. EventManager.Instance.RemoveEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  47. }
  48. public override void AddButtonEvent()
  49. {
  50. Btn_Log.onClick.AddListener(() => { XianTuLogPanel.OpenPanel(); });
  51. Btn_Close.onClick.AddListener(() => { UIManager.Instance.HideUIUIPanel(this); });
  52. Btn_ShenShi.onClick.AddListener(async () =>
  53. {
  54. if (saixuanType == 1)
  55. return;
  56. saixuanType = 1;
  57. UpdateContent();
  58. });
  59. Btn_DaoYou.onClick.AddListener(async () =>
  60. {
  61. if (saixuanType == 2)
  62. return;
  63. saixuanType = 2;
  64. UpdateContent();
  65. });
  66. }
  67. private void RemoveEvent(IEventData e)
  68. {
  69. // UIManager.Instance.DormancyAllGComponent<ShengShiEventWidgetType2>();
  70. // Content.Init(this, showEventList.Count);
  71. UpdateContent();
  72. }
  73. public async override CTask<bool> AsyncInit(object[] uiData)
  74. {
  75. await UpdateContent();
  76. return await base.AsyncInit(uiData);
  77. }
  78. private async CTask UpdateContent()
  79. {
  80. foreach (var shengShiEventWidgetType2 in shengShiEventWidgetTypeList)
  81. {
  82. UIManager.Instance.DormancyGComponent(shengShiEventWidgetType2);
  83. }
  84. shengShiEventWidgetTypeList.Clear();
  85. //神识
  86. if (saixuanType == 1)
  87. {
  88. toggleList.ShowTargetIndex(0);
  89. TitleRoot.SetActive(true);
  90. Rect_Sv.sizeDelta = new Vector2(718.82f, 865.36f);
  91. Rect_Sv.anchoredPosition = new Vector2(2.61f, -126.23f);
  92. Text_Tips.gameObject.SetActive(false);
  93. AccountFileInfo.EventList eventList = EventSystemManager.Instance.GetMainEventDta();
  94. if (eventList != null)
  95. {
  96. if (mainShengShiEventWidgetType2 == null)
  97. mainShengShiEventWidgetType2 = await UIManager.Instance.CreateGComponent<ShengShiEventWidgetType2>(null, ShengShiEventWidgetType2Root);
  98. mainShengShiEventWidgetType2.CustomInit(eventList, GoOnClick);
  99. mainShengShiEventWidgetType2.OnClick = OnClick;
  100. }
  101. }
  102. //道友
  103. else
  104. {
  105. toggleList.ShowTargetIndex(1);
  106. UIManager.Instance.DormancyGComponent(mainShengShiEventWidgetType2);
  107. mainShengShiEventWidgetType2 = null;
  108. TitleRoot.SetActive(false);
  109. Rect_Sv.sizeDelta = new Vector2(664, 1210.8f);
  110. Rect_Sv.anchoredPosition = new Vector2(2.61f, 46.5f);
  111. Text_Tips.gameObject.SetActive(showEventList.Count > 0);
  112. }
  113. int maxCount = PlayerManager.Instance.myHero.powerUpConfig.ShenshiMax / PlayerManager.Instance.gameConstantConfig.DetectEventCount;
  114. Text_ShenShiCount.text = $"神识({EventSystemManager.Instance.GetShenShiCount()}/{maxCount})";
  115. SaiXuan(saixuanType);
  116. showEventList.Sort(Sort);
  117. await Content.Init(this, showEventList.Count);
  118. }
  119. public int Sort(AccountFileInfo.EventList a, AccountFileInfo.EventList b)
  120. {
  121. if (a.isCompleted && !b.isCompleted)
  122. return 1;
  123. if (!a.isCompleted && b.isCompleted)
  124. return -1;
  125. return 0;
  126. }
  127. public void SaiXuan(int type)
  128. {
  129. showEventList.Clear();
  130. if (type == 1)
  131. {
  132. foreach (var eventList in AccountFileInfo.Instance.playerData.eventList)
  133. {
  134. EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
  135. if (eventConfig.EventTriggerType != 5 && eventConfig.EventTriggerType != 4)
  136. {
  137. showEventList.Add(eventList);
  138. }
  139. }
  140. }
  141. else
  142. {
  143. foreach (var eventList in AccountFileInfo.Instance.playerData.eventList)
  144. {
  145. EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
  146. if (eventConfig.EventTriggerType == 5 && eventConfig.EventTriggerType != 4)
  147. {
  148. showEventList.Add(eventList);
  149. }
  150. }
  151. }
  152. }
  153. public async CTask<IScorllListWidget> GetIScorllListWidget(int index, RectTransform root)
  154. {
  155. if (index < 0 || index >= showEventList.Count)
  156. {
  157. return null;
  158. }
  159. ShengShiEventWidgetType2 shengShiEventWidgetType2 = await UIManager.Instance.CreateGComponent<ShengShiEventWidgetType2>(null, ContentRoot);
  160. shengShiEventWidgetType2.CustomInit(showEventList[index], GoOnClick);
  161. shengShiEventWidgetType2.OnClick = OnClick;
  162. shengShiEventWidgetTypeList.Add(shengShiEventWidgetType2);
  163. return shengShiEventWidgetType2;
  164. }
  165. private void GoOnClick(ItemWidgetBasic obj)
  166. {
  167. ShengShiEventWidgetType2 shengShiEventWidgetType2 = obj as ShengShiEventWidgetType2;
  168. EventSystemManager.Instance.CancelEvent();
  169. if (EventSystemManager.Instance.isTriggerEvent)
  170. return;
  171. if (shengShiEventWidgetType2.eventList.isCompleted)
  172. {
  173. return;
  174. }
  175. isTriggerEvent = true;
  176. EventSystemManager.Instance.TriggerEvent(shengShiEventWidgetType2.eventList, () =>
  177. {
  178. isTriggerEvent = false;
  179. UpdateContent();
  180. });
  181. }
  182. private void OnClick(ItemWidgetBasic obj)
  183. {
  184. ShengShiEventWidgetType2 shengShiEventWidgetType2 = obj as ShengShiEventWidgetType2;
  185. //条件完成 任务没有完成 是最后一步就直接开始任务
  186. if (shengShiEventWidgetType2.isComplete && !shengShiEventWidgetType2.eventList.isCompleted)
  187. {
  188. if (shengShiEventWidgetType2.evenkConfig.ResultType == 0 || shengShiEventWidgetType2.evenkConfig.ResultType == 3)
  189. {
  190. GoOnClick(shengShiEventWidgetType2);
  191. return;
  192. }
  193. }
  194. TaskInfoPanel.OpenPanel(shengShiEventWidgetType2.eventList, 1);
  195. }
  196. public void HindIScorllListWidget(IScorllListWidget widget)
  197. {
  198. UIManager.Instance.DormancyGComponent(widget as UIComponent);
  199. }
  200. public async static CTask<DivineSenceEventPreviewPanel> OpenPanel()
  201. {
  202. DivineSenceEventPreviewPanel divineSenceEventPreviewPanel = await UIManager.Instance.LoadAndOpenPanel<DivineSenceEventPreviewPanel>(null, UILayer.Middle);
  203. return divineSenceEventPreviewPanel;
  204. }
  205. public override void Close()
  206. {
  207. UIManager.Instance.DormancyAllGComponent<ShengShiEventWidgetType2>();
  208. shengShiEventWidgetTypeList.Clear();
  209. EventSystemManager.Instance.isOpenUi = false;
  210. saixuanType = 1;
  211. mainShengShiEventWidgetType2 = null;
  212. isTriggerEvent = false;
  213. base.Close();
  214. }
  215. }
  216. }