QiankundaiConfig.cs 1.2 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768
  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\QiankundaiConfig.xlsx. SheetName: QiankundaiConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "QiankundaiConfig.json")]
  8. public partial class QiankundaiConfigHolder : ConfigHolder<QiankundaiConfig> {
  9. }
  10. [Serializable]
  11. public struct QiankundaiConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///ID
  15. /// </summary>
  16. public int ID;
  17. /// <summary>
  18. ///可掉落的指定境界区间 10;100=[10,100]
  19. /// </summary>
  20. public int[] dropLevel;
  21. /// <summary>
  22. ///掉落间隔类型 1=固定间隔掉落 2=每日刷新时间掉落
  23. /// </summary>
  24. public int dropType;
  25. /// <summary>
  26. ///根据dropType 1:填固定的间隔秒数
  27. /// </summary>
  28. public float dropTypePara;
  29. /// <summary>
  30. ///固定时间区间内 1=每小时 2=每日 3=每周
  31. /// </summary>
  32. public int dropPara1;
  33. /// <summary>
  34. ///固定时间内最多掉落多少次 -1=无限次
  35. /// </summary>
  36. public int dropPara2;
  37. /// <summary>
  38. ///掉落ID
  39. /// </summary>
  40. public int[] ChoukaID;
  41. /// <summary>
  42. ///掉落数量 优先读chouka表的数量
  43. /// </summary>
  44. public int[] DropCount;
  45. }
  46. }
  47. // End of Auto Generated Code