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							- // Auto Generated Code By excel2json
 
- // Generate From Excel\Reddot.xlsx. SheetName: ReddotConfig
 
- using System;
 
- using Fort23.GameData;
 
- namespace Excel2Json
 
- {
 
- 	[Config(prefab = "ReddotConfig.json")]
 
- 	public partial class ReddotConfigHolder : ConfigHolder<ReddotConfig>
	{
 
- 	}
 
- 	[Serializable]
 
- 	public struct ReddotConfig : IConfig
	{
 
- 		public int GetID() {return ID;} 
 
- 		/// <summary>
 
- 		///ID
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int ID;
 
- #else
 
- 		public int ID{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///红点组ID
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int GroupID;
 
- #else
 
- 		public int GroupID{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///关联组ID 填写与本组相关联的组ID
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int[] LinkGroupID;
 
- #else
 
- 		public int[] LinkGroupID{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///激活来自指定
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int EnableForTarget;
 
- #else
 
- 		public int EnableForTarget{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///红点层级数
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int Layer;
 
- #else
 
- 		public int Layer{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///红点序列
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int Enable;
 
- #else
 
- 		public int Enable{ set; get; }
 
- #endif
 
- 		
 
- 	}
 
- }
 
- // End of Auto Generated Code
 
 
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