using Fort23.Core; using Fort23.UTool; using UnityEngine.UI; using UnityEngine; using System.Collections.Generic; namespace Fort23.Mono { public partial class ShopPanel { #region 自定义数据 private RectTransform _Content; public RectTransform Content { get{ if (_Content == null) { _Content = GetUIUnit("Content"); } return _Content; } } private Button _Btn_Close; public Button Btn_Close { get{ if (_Btn_Close == null) { _Btn_Close = GetUIUnit