using Fort23.Core; using Fort23.UTool; using UnityEngine.UI; using UnityEngine; using System.Collections.Generic; namespace Fort23.Mono { public partial class gf_widget { #region 自定义数据 private Image _gf_icon; public Image gf_icon { get{ if (_gf_icon == null) { _gf_icon = GetUIUnit("gf_icon"); } return _gf_icon; } } #endregion 自定义数据结束 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface) { await base.SetUIGameObject(gObjectPoolInterface); Init(); } } }