using Fort23.Core; using Fort23.UTool; using UnityEngine.UI; using UnityEngine; using System.Collections.Generic; namespace Fort23.Mono { public partial class SkillMassgePanel { #region 自定义数据 private Text _nameText; public Text nameText { get{ if (_nameText == null) { _nameText = GetUIUnit("nameText"); } return _nameText; } } private Text _massgeText; public Text massgeText { get{ if (_massgeText == null) { _massgeText = GetUIUnit("massgeText"); } return _massgeText; } } private Button _guanbi; public Button guanbi { get{ if (_guanbi == null) { _guanbi = GetUIUnit