using Fort23.Core; namespace Fort23.Mono { [UIBinding(prefab = "SkillMassgePanel")] public partial class SkillMassgePanel : UIPanel { public static async CTask OpenSkillSelectPanel(string name, string massge) { SkillMassgePanel skillMassgePanel = await UIManager.Instance.LoadAndOpenPanel(null, UILayer.Middle); skillMassgePanel.ShowPanel(name, massge); } private void Init() { } protected override void AddEvent() { } protected override void DelEvent() { } public override void AddButtonEvent() { guanbi.onClick.AddListener(() => { UIManager.Instance.HideUIUIPanel(this); }); } public void ShowPanel(string name, string massge) { nameText.text = name; massgeText.text = massge; } } }