using System.Collections; using System.Collections.Generic; using ThirdParty.DownloadSystem; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; public class GameStartUIPanel : MonoBehaviour, IDownloadUI { public Text massgeText; public Slider loadSlider; public void ShowMassge(string massge) { massgeText.text = massge; } public GameObject MyGameObject { get; } public void ClearSlider() { } public void SetSlider(SliderData sliderData) { } public void SetMassge(string massge) { massgeText.text = massge; } public void ShowPopWindow(int state, string message, UnityAction cancelCallBack, UnityAction okCallBack) { } public void HidePopWindow() { } public string GetLoadingText(int id) { return ""; } public void SetSlider(float slider) { loadSlider.value = slider; } }