// Auto Generated Code By excel2json // Generate From Excel\Task.xlsx. SheetName: TaskConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "TaskConfig.json")] public partial class TaskConfigHolder : ConfigHolder { } [Serializable] public struct TaskConfig : IConfig { public int GetID() {return ID;} /// ///ID序列号 /// public int ID; /// ///任务名 /// public int taskName; /// ///任务描述 /// public int Description; /// ///简洁描述 /// public int conciseTaskMessage; /// ///属于哪张地图 /// public int mapID; /// ///任务类型 见任务索引 /// public int taskType; /// ///完成条件类型 读第二页ID /// public int finishConditionType; /// ///完成效果值 /// public int[] finishVlaue; /// ///完成次数 /// public int finishCount; /// ///奖励道具ID /// public int[] awardItemId; /// ///奖励道具数量 /// public int[] awardItemCount; /// ///解锁类型 -1=不需要解锁 1=修为解锁 /// public int unlockType; /// ///解锁关卡id(完成) 或Unlock表ID /// public int unlockLevel; /// ///下一个任务ID(0表示无后续) /// public int nextTaskID; } } // End of Auto Generated Code