// Auto Generated Code By excel2json // Generate From Excel\ChanllegeResource.xlsx. SheetName: ChanllegeResource using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "ChanllegeResource.json")] public partial class ChanllegeResourceHolder : ConfigHolder { } [Serializable] public struct ChanllegeResource : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///名称 /// public int name; /// ///大类 1=论道 2=探险 /// public int type; /// ///每日免费次数 /// public int freetime; /// ///每日最大次数 /// public int maxtime; /// ///额外消耗道具 /// public int[] NeedItem; /// ///额外消耗数量 /// public int[] itemNum; /// ///奖励预览道具 /// public int[] prizeid; /// ///奖励预览数量 /// public int[] prizeNum; /// ///特殊参数类型 /// public int paraType; /// ///特殊参数值1 /// public int[] para1; /// ///特殊参数值2 /// public int[] para2; /// ///特殊参数值3 /// public int[] para3; } } // End of Auto Generated Code