/**************************************************************************** * Copyright (c) 2016 - 2022 liangxiegame UNDER MIT License * * https://qframework.cn * https://github.com/liangxiegame/QFramework * https://gitee.com/liangxiegame/QFramework ****************************************************************************/ using System; using UnityEngine; namespace Core.Triiger { public class OnTriggerEnter2DEventTrigger : MonoBehaviour { public readonly EasyEvent OnTriggerEnter2DEvent = new EasyEvent(); private void OnTriggerEnter2D(Collider2D collider) { OnTriggerEnter2DEvent.Trigger(collider); } } public static class OnTriggerEnter2DEventTriggerExtension { public static IUnRegister OnTriggerEnter2DEvent(this T self, Action onTriggerEnter2D) where T : Component { return self.GetOrAddComponent().OnTriggerEnter2DEvent .Register(onTriggerEnter2D); } public static IUnRegister OnTriggerEnter2DEvent(this GameObject self, Action onTriggerEnter2D) { return self.GetOrAddComponent().OnTriggerEnter2DEvent .Register(onTriggerEnter2D); } } }