/**************************************************************************** * Copyright (c) 2016 - 2023 liangxiegame UNDER MIT License * * https://qframework.cn * https://github.com/liangxiegame/QFramework * https://gitee.com/liangxiegame/QFramework ****************************************************************************/ using System; using UnityEngine; namespace Core.Triiger { public class OnCollisionEnter2DEventTrigger : MonoBehaviour { public readonly EasyEvent OnCollisionEnter2DEvent = new EasyEvent(); private void OnCollisionEnter2D(Collision2D col) { OnCollisionEnter2DEvent.Trigger(col); } } public static class OnCollisionEnter2DEventTriggerExtension { public static IUnRegister OnCollisionEnter2DEvent(this T self, Action onCollisionEnter2D) where T : Component { return self.GetOrAddComponent().OnCollisionEnter2DEvent .Register(onCollisionEnter2D); } public static IUnRegister OnCollisionEnter2DEvent(this GameObject self, Action onCollisionEnter2D) { return self.GetOrAddComponent().OnCollisionEnter2DEvent .Register(onCollisionEnter2D); } } }