%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: ShinyPlastic01__StylSurf_Spec_Rim m_Shader: {fileID: 4800000, guid: bee44b4a58655ee4cbff107302a3e131, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - DR_RIM_ON - DR_SPECULAR_ON - _DETAILMAPBLENDINGMODE_MULTIPLY - _GRADIENTSPACE_WORLD - _OUTLINESPACE_SCREEN - _TEXTUREBLENDINGMODE_MULTIPLY - _UNITYSHADOWMODE_MULTIPLY m_InvalidKeywords: - _CELPRIMARYMODE_NONE - _FLAT_RIM_ENABLED - _FLAT_SHADOWS_ENABLED - _FLAT_SPECULAR_ENABLED m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: - SRPDEFAULTUNLIT m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BaseMap: m_Texture: {fileID: 0} m_Scale: {x: 30, y: 15} m_Offset: {x: 1.5, y: 1.7} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _CelCurveTexture: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _CelStepTexture: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 0, y: 0} m_Offset: {x: 0, y: 0} - _DetailMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 30, y: 15} m_Offset: {x: 1.5, y: 1.7} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 30, y: 15} m_Offset: {x: 1.5, y: 1.7} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 - _BaseMapPremultiply: 0 - _Blend: 0 - _BumpScale: 1 - _CameraDistanceImpact: 0 - _CelExtraEnabled: 0 - _CelNumSteps: 3 - _CelPrimaryMode: 0 - _Cull: 2 - _Cutoff: 0.5 - _DetailMapBlendingMode: 0 - _DetailMapImpact: 0 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _FlatRimAmount: 0.5 - _FlatRimEdgeSmoothness: 1 - _FlatRimEnabled: 1 - _FlatRimLightAlign: 0 - _FlatRimSize: 0.451 - _FlatShadowsEnabled: 1 - _FlatSmoothness: 0.362 - _FlatSpecularEdgeSmoothness: 0.5 - _FlatSpecularEnabled: 1 - _FlatSpecularSize: 0.712 - _FlatSpecularSmoothness: 0.5 - _Flatness: 1 - _FlatnessExtra: 1 - _FlatnessSecondary: 1 - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 - _GradientAngle: 0 - _GradientBottom: 0 - _GradientCenterX: 0 - _GradientCenterY: 0 - _GradientEnabled: 0 - _GradientEnd: 0.55 - _GradientSize: 10 - _GradientSpace: 0 - _GradientStart: 1.17 - _GradientTop: 10 - _LightContribution: 0.5 - _LightFalloffSize: 0.0001 - _LightmapDirectionPitch: 0 - _LightmapDirectionYaw: 0 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _OutlineDepthOffset: 0 - _OutlineEnabled: 0 - _OutlineScale: 1 - _OutlineSpace: 0 - _OutlineWidth: 1 - _OverrideLightmapDir: 0 - _OverrideShadows: 1 - _OverrideShadowsEnabled: 1 - _Parallax: 0.02 - _QueueOffset: 0 - _RimEnabled: 1 - _SecondaryColor: 1 - _SecondaryColorEnabled: 1 - _SelfShadingSize: 0.491 - _SelfShadingSizeExtra: 0.5 - _ShadowEdgeSize: 0.021 - _ShadowEdgeSizeExtra: 0.05 - _ShadowEdgeSmoothness: 0.01 - _ShadowFalloff: 0.01 - _SmoothnessTextureChannel: 0 - _SpecularEnabled: 1 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Surface: 0 - _TextureBlendingMode: 0 - _TextureImpact: 1 - _UVSec: 0 - _UnityShadowMode: 1 - _UnityShadowOcclusion: 0 - _UnityShadowPower: 0.2 - _UnityShadowSharpness: 1 - _VertexColorsEnabled: 0 - _VertexExtrusionSmoothNormals: 0 - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 0.6618828, b: 0.26886785, a: 1} - _Color: {r: 1, g: 0.6618828, b: 0.26886788, a: 1} - _ColorCelShadow: {r: 0.38581347, g: 0.38787434, b: 0.9622642, a: 1} - _ColorDim: {r: 0.8584906, g: 0.42607445, b: 0.26321644, a: 1} - _ColorDimCurve: {r: 0.85, g: 0.85, b: 0.85, a: 0.85} - _ColorDimExtra: {r: 0.85, g: 0.85, b: 0.85, a: 0.85} - _ColorDimSteps: {r: 0.85, g: 0.85, b: 0.85, a: 0.85} - _ColorGradient: {r: 0.65, g: 0.65, b: 0.65, a: 1} - _ColorSecondary: {r: 1, g: 0.55879205, b: 0, a: 1} - _ColorShadow: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _ColorShadows: {r: 0.37835297, g: 0.4602353, b: 0.72, a: 1} - _DetailMapColor: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 4.9245777, g: 0, b: 0, a: 1} - _FlatRimColor: {r: 1, g: 0.8387512, b: 0.5254902, a: 1} - _FlatSpecularColor: {r: 1, g: 1, b: 1, a: 1} - _LightmapDirection: {r: 0, g: 1, b: 0, a: 0} - _OutlineColor: {r: 1, g: 1, b: 1, a: 1} - _UnityShadowColor: {r: 0.65, g: 0.65, b: 0.65, a: 1} m_BuildTextureStacks: []