using System; using System.Collections; using System.Collections.Generic; using CombatLibrary.CombatLibrary.CombatCore.Utility; using JetBrains.Annotations; using UnityEngine; using Utility; [CreateAssetMenu(fileName = "AnimationCurveLibrary", menuName = "CreatAnimationCurveLibrary", order = 1)] public class AnimationCurveLibrary : ScriptableObject { public AnimationCurve Line; public AnimationCurve InExpo; }