// Auto Generated Code By excel2json // Generate From Excel\MentalPower.xlsx. SheetName: RandomEventConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "RandomEventConfig.json")] public partial class RandomEventConfigHolder : ConfigHolder { } [Serializable] public struct RandomEventConfig : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///事件类型 1=NCP 2=一次性洞府 3=永久性洞府 4=一次性奖励 /// public int eventType; /// ///事件value /// public int[] eventValue; /// ///事件名 /// public string eventName; /// ///事件描述 /// public string eventMassge; /// ///事件选择时的对话ID /// public int eventSelectDialogue; } } // End of Auto Generated Code