using System.Collections.Generic; using GameLogic.Hero; namespace GameLogic.Player { public class FaBaoControl { /// /// 玩家全部都法宝 /// public List myAllFaBao = new List(); /// /// 出战的法宝 /// public List FightFaBao = new List(); public void AddFaBao(FaBaoInfo faBaoInfo) { myAllFaBao.Add(faBaoInfo); } } }