using System.Collections.Generic;
using GameLogic.Hero;
namespace GameLogic.Player
{
public class FaBaoControl
{
///
/// 玩家全部都法宝
///
public List myAllFaBao = new List();
///
/// 出战的法宝
///
public List FightFaBao = new List();
public void AddFaBao(FaBaoInfo faBaoInfo)
{
myAllFaBao.Add(faBaoInfo);
}
}
}