// Auto Generated Code By excel2json // Generate From Excel\DialogueConfig.xlsx. SheetName: DialogueOptionConfig using System; using Fort23.GameData; namespace Excel2Json { [Config(prefab = "DialogueOptionConfig.json")] public partial class DialogueOptionConfigHolder : ConfigHolder { } [Serializable] public struct DialogueOptionConfig : IConfig { public int GetID() {return ID;} /// ///ID /// public int ID; /// ///选项文本 /// public int LanguageId; /// ///下一节点ID 如果没有后续对话可以填0 /// public int DialogueConfigID; } } // End of Auto Generated Code