using Fort23.Core; using Fort23.UTool; using UnityEngine.UI; using UnityEngine; using System.Collections.Generic; namespace Fort23.Mono { public partial class PlacesInfoWidget { #region 自定义数据 private MyImage _Icon_Places; public MyImage Icon_Places { get{ if (_Icon_Places == null) { _Icon_Places = GetUIUnit("Icon_Places"); } return _Icon_Places; } } private Button _Btn_Qianwang; public Button Btn_Qianwang { get{ if (_Btn_Qianwang == null) { _Btn_Qianwang = GetUIUnit