using System.Collections.Generic; using Fort23.Core; namespace Fort23.Mono { [UIBinding(prefab = "HerYuanManSuccessPanel" )] public partial class HerYuanManSuccessPanel : UIPanel { private void Init() { } protected override void AddEvent() { } protected override void DelEvent() { } public override void AddButtonEvent() { } public async static CTask OpenPanel() { HerYuanManSuccessPanel heroBreakthroughSuccessPanel = await UIManager.Instance.LoadAndOpenPanel(null, UILayer.Top, isFocus: false,isShowBG:true); return heroBreakthroughSuccessPanel; } } }