using Fort23.Core; using Fort23.UTool; using UnityEngine.UI; using UnityEngine; using System.Collections.Generic; namespace Fort23.Mono { public partial class ComBatFrontWidget { #region 自定义数据 private Text _Text_Name; public Text Text_Name { get{ if (_Text_Name == null) { _Text_Name = GetUIUnit("Text_Name"); } return _Text_Name; } } private Text _Text_Jingjie; public Text Text_Jingjie { get{ if (_Text_Jingjie == null) { _Text_Jingjie = GetUIUnit("Text_Jingjie"); } return _Text_Jingjie; } } private Button _Btn_Xiangqing; public Button Btn_Xiangqing { get{ if (_Btn_Xiangqing == null) { _Btn_Xiangqing = GetUIUnit