using Fort23.Core; namespace Fort23.Mono { [UIBinding(prefab = "CaveMainPanel" )] public partial class CaveMainPanel : UIPanel { private void Init() { isAddStack = true; IsShowAppBar = true; } protected override void AddEvent() { } protected override void DelEvent() { } public override void AddButtonEvent() { Btn_DaoLv.onClick.AddListener(() => { ImmortalBondPanel.OpenPanel(); }); Btn_XiuLian.onClick.AddListener(() => { HeroInformationPanel.OpenPanel(); }); } public override CTask GetFocus() { AppBarPanel.OpenPanel(this); return base.GetFocus(); } public async static CTask OpenPanel() { CaveMainPanel heroInformationPanel = await UIManager.Instance.LoadAndOpenPanel(null); return heroInformationPanel; } } }